sumthinelse
civ investigator
Originally posted by Lt. 'Killer' M.
well, why not have it randomised, every civ has prod, then move, then comes the next civ. human place is determined randomly. how else do they want to do MP?????
Good question. How did civ2 do it? I didn't play any "serious" civ2 MP games and wasn't paying attention.
But it's also possible that they haven't even thought of this problem. Suppose they make MP work just like the current game. 8 human players. The 1st guy moves. 7 players get to try to take his cities and then rush produce defenders before he can counterattack.
Wouldn't this make the last players have a huge advantage if they formed an alliance (formal or informal) against the first players?