AI Weights Query

PsiCorps

FF: Babylon 5 mod team
Joined
Dec 30, 2007
Messages
1,455
Location
Vietnam
Hi All
I'm having a problem getting the AI Civs to build certain units and believe it has something to do with the weights in the Civ4LeaderHeadsInfos file i haven't a clue where to start doing things with all those different values.

There is an <iAIWeight>0</iAIWeight> on the Civ4Unit.xml but after looking at other mods these are all set to zero so i'm fairly sure it is not this.

I assume a low number on the weight means it is a low priority whereas a high number would mean a higher build priority. A good explanation of AI weights is what i'm after lol. If i can get this bit sorted i will be ready to upload the latest version.
 
Back
Top Bottom