Originally posted by Catt
You're absolutely right. Although I often bomb with just bombers (accepting the risk that a defender on AS may shoot me down), I have seen posts by players who always send in fighters for the first couple of bombing runs -- this way, if the defenders engage, the fighter / bomber has a real chance at taking out the defender / surviving, and if they don't engage, the fighter still completes its bombing run. In any event, the bombers that follow the fighter runs (which are more or less sitting ducks) probably don't have to worry about being intercepted, since the defnders used up all their interception chances on the opening fighter sorties.
OK,
my air superiority is working fine now... but I'm seeing something strange with the
AI's air superiority... perhaps I've found yet another
'AI Cheat'???
Anyway, in my current game I have a situation where a Carrier task force (2 carriers, various protectors, and 4 jet fighters & 4 bombers) is trying to keep the enemy (Aztecs) from rebuilding the roads to a couple of strategic resources. The Aztecs recently moved jet fighters into nearby towns.
Now, if I begin bombing the resource with a bomber, it is
always intercepted and shot down. If I begin bombing the resource with jet fighters, the AI jets
never try to intercept them, instead, they wait for me to send in the bombers (which are
always shot down). I have seen this through at least 6 save/reload cycles (the first time, I was annoyed that this happened on 2 different resources, from the 2nd time onward, I was trying to prove/disprove a point... honest! <grin>)
I should also point out that I have
never seen a jet fighter perform a successful bombing run. I
have seen the AI try to intercept my jet fighter bombing runs on cities, and even seen the intercepting AI jet fighter die!
So, does the AI know when I am going after his last remaining instance of a strategic resource, and has his fighters wait for me to send in the bombers? Or am I just seeing a bad string of numbers from the RNG?