All you know about *.wbs files

Gr3yHound

Mr.MapView
Joined
Mar 30, 2004
Messages
396
Hi fellows,
i´m sure some of you already know my MapView program to view wbs files.

Beside the feature of viewing files i want to have the program be able to check if a file has syntax errors or any other things that would make civ4 decline the file. That way you could check it quite fast and you didn´t have to wait ages for the map to load each time you manually added or modified something int he file.

Since i want to improve the thing to the max i want you to tell me everything about *.civ4worldbuildersave files.
I mean any rules that have to be thought of, orders of tags, invalid characters, anything.

one example would be that between BeginPlot and EndPlot you can find BeginUnit or BeginCity.
Do you know something similar? Or something totally and you thing i should know about? Here´s the place to tell.

thx for your help!
 
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