Allocating more resources

Raledon

Warlord
Joined
Aug 15, 2008
Messages
236
I've noticed that many games (and civ5 mostly) takes a lot of time on my PC when playing in large maps. After checking CPU and memory, it seems as if both has still muscle that can be used.
How can I help windows to allocate more resources for the game so passing turns works faster? Also, changing the program priority higher doesn't seem to help since it doesn't have an issue allocating everything everyone "needs"

Thanks in advance.
 
The game takes as much as it can get/actually use. You can't do anything apart from not running other unneeded programs in the background. Since the game actually can't utilize even 2 cores at full 100%, that probably doesn't even make too much of a difference (for smaller programs like for e.g. your browser).
 
I've often seen it said that Civ 5 can use many cores, and in Task Manager (and the resource monitor accessed via Task Manager) it has graphs appearing for 4 CPUs, presumably my four cores. If you are right about only 2 cores being utilized what am I seeing in Task Manager?
 
Didn't say it can't use more than 2. But it doesn't/can't use all of the cores at 100% for whatever reason. Just saying this is how the game works, nothing wrong at your side and nothing you can do to change it.
 
Over the years it gets better, though. At the time, loading a map to certain games took 1 minute and with current computers it takes 3 seconds.
These old games were planned for old computers, but they can still utilize improved tech.
Which means that the major question is if the CPU and RAM are indeed the issue, or maybe something else such as video card.
If indeed there is nothing to do about it, it's quite a shame.
 
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