Hey folks,
Has anyone had success with altering game speed properties?
I have a mod where I have already altered the time increment (per turn), but I am trying to also change a number of other factors with regards to buildings/units/improvements, etc...
If anyone has some code that they know works, I would love to see it. For some reason my code does not seem to override the default Marathon settings.
Here is the current version of the code [earlier I had a bunch of "update" lines, but that did not work either.
[and yes, I do have Gamedata at the beginning and end of the xml file.]
I should point out that the GameSpeed_Turns portion has previously worked (and presumably still does).
Thanks,
-Zen Blade
Has anyone had success with altering game speed properties?
I have a mod where I have already altered the time increment (per turn), but I am trying to also change a number of other factors with regards to buildings/units/improvements, etc...
If anyone has some code that they know works, I would love to see it. For some reason my code does not seem to override the default Marathon settings.
Here is the current version of the code [earlier I had a bunch of "update" lines, but that did not work either.
Spoiler :
<GameSpeeds>
<Delete TYPE="GAMESPEED_MARATHON"/>
<Row>
<ID>0</ID>
<Type>GAMESPEED_MARATHON</Type>
<Description>TXT_KEY_GAMESPEED_MARATHON</Description>
<Help>TXT_KEY_GAMESPEED_MARATHON_HELP</Help>
<DealDuration>36</DealDuration>
<GrowthPercent>200</GrowthPercent>
<TrainPercent>100</TrainPercent>
<ConstructPercent>100</ConstructPercent>
<CreatePercent>200</CreatePercent>
<ResearchPercent>300</ResearchPercent>
<GoldPercent>100</GoldPercent>
<GoldGiftMod>100</GoldGiftMod>
<BuildPercent>100</BuildPercent>
<ImprovementPercent>150</ImprovementPercent>
<GreatPeoplePercent>300</GreatPeoplePercent>
<CulturePercent>200</CulturePercent>
<BarbPercent>400</BarbPercent>
<FeatureProductionPercent>300</FeatureProductionPercent>
<UnitDiscoverPercent>300</UnitDiscoverPercent>
<UnitHurryPercent>100</UnitHurryPercent>
<UnitTradePercent>100</UnitTradePercent>
<GoldenAgePercent>200</GoldenAgePercent>
<HurryPercent>100</HurryPercent>
<InflationPercent>20</InflationPercent>
<InflationOffset>-180</InflationOffset>
<VictoryDelayPercent>300</VictoryDelayPercent>
<IconAtlas>GAMESPEED_ATLAS</IconAtlas>
<PortraitIndex>0</PortraitIndex>
</Row>
</GameSpeeds>
<GameSpeed_Turns>
<Delete GameSpeedType="GAMESPEED_MARATHON" />
<Row>
<GameSpeedType>GAMESPEED_MARATHON</GameSpeedType>
<MonthIncrement>1</MonthIncrement>
<!-- Number of months per turn -->
<TurnsPerIncrement>500</TurnsPerIncrement>
<!-- Number of turns using this increment -->
</Row>
</GameSpeed_Turns>
<Delete TYPE="GAMESPEED_MARATHON"/>
<Row>
<ID>0</ID>
<Type>GAMESPEED_MARATHON</Type>
<Description>TXT_KEY_GAMESPEED_MARATHON</Description>
<Help>TXT_KEY_GAMESPEED_MARATHON_HELP</Help>
<DealDuration>36</DealDuration>
<GrowthPercent>200</GrowthPercent>
<TrainPercent>100</TrainPercent>
<ConstructPercent>100</ConstructPercent>
<CreatePercent>200</CreatePercent>
<ResearchPercent>300</ResearchPercent>
<GoldPercent>100</GoldPercent>
<GoldGiftMod>100</GoldGiftMod>
<BuildPercent>100</BuildPercent>
<ImprovementPercent>150</ImprovementPercent>
<GreatPeoplePercent>300</GreatPeoplePercent>
<CulturePercent>200</CulturePercent>
<BarbPercent>400</BarbPercent>
<FeatureProductionPercent>300</FeatureProductionPercent>
<UnitDiscoverPercent>300</UnitDiscoverPercent>
<UnitHurryPercent>100</UnitHurryPercent>
<UnitTradePercent>100</UnitTradePercent>
<GoldenAgePercent>200</GoldenAgePercent>
<HurryPercent>100</HurryPercent>
<InflationPercent>20</InflationPercent>
<InflationOffset>-180</InflationOffset>
<VictoryDelayPercent>300</VictoryDelayPercent>
<IconAtlas>GAMESPEED_ATLAS</IconAtlas>
<PortraitIndex>0</PortraitIndex>
</Row>
</GameSpeeds>
<GameSpeed_Turns>
<Delete GameSpeedType="GAMESPEED_MARATHON" />
<Row>
<GameSpeedType>GAMESPEED_MARATHON</GameSpeedType>
<MonthIncrement>1</MonthIncrement>
<!-- Number of months per turn -->
<TurnsPerIncrement>500</TurnsPerIncrement>
<!-- Number of turns using this increment -->
</Row>
</GameSpeed_Turns>
[and yes, I do have Gamedata at the beginning and end of the xml file.]
I should point out that the GameSpeed_Turns portion has previously worked (and presumably still does).
Thanks,
-Zen Blade