Lonecat Nekophrodite
Deity
- Joined
- Jan 10, 2019
- Messages
- 2,840
What's your preferred Alternate Japanese Leader Choices playable in regular game in addition to Hojyo Tokimune ((北条 時宗)
Mine
1. Himiko (卑弥呼)
- Ability: Witch Queen of Yamatai (Trade routes with superior civilizaiton earned more gold and faith)
- Capitol: (somewhere in Kyushu)
- Unique Infrastructure: Haniwa Garden (Faith and Culture, Should it be Building (Replaces shrine) District (Holy Site) or Tile Improvements?)
2. Oda Nobunaga (織田 信長)
- Ability: Unite the country under a single sword (Less warmonger penalty when at war with city states, also less war weariness, offensive leader)
- Unique Unit: Gun Samurai (Literally an upgrade to Samurai. replaces musketman, requires no niter, and retains samurai traits.)
- Capitol: Kyoto
3. Itou Hirobumi (伊藤 博文)
- Ability: The Last Samurai (Trade routes with superior civ earns more gold and science, One free tech if lagged behind starting from Industrial Era, 3 Units earned free upgrades beginning from Industrial Era (standard game)) Offensive leader.
- Capitol: Tokyo
- Unique Unit: Yamato (大和) (Battleship upgrades, requires oil (Yamato class uses Fuel Oil and not coal, generates culture and faith equals to experience earned in combat. Emits combat bonus to friendly units when combined to fleet and armada))
Personal note:
1. (Mod potential) Actually I don't feel that Electronics Factory should be Jap Unique Infrastructure, instead it should be upgrades to Factory available after Radio is researched (Electronics began with the invention of Radio, and it branched out of Electrics since then). And since units of later eras became more expensive and takes more time to build. Additional production facility upgrade is needed so Electric Factory should be available to everyone. (let me check at building list whether did Electronics Factory has a civ specific tag in front of it in building files (tell me the name of it)). To fill this gap I proposed that Jap should have an UU available to evvery other leaders instead. this will be.
- Unique Unit: Ashigaru, (Replaces Pike&Shot, has a ranged attack of one1 in addition to melee with equal strengh, requires no resources, also cheaper)
2. I added Itou Hirobumi into this choice because... since Civ6 Japanese civ ability is 'Meiji Restoration'. There's gotta be a leader associated to it, and Itou Hirobumi did played much of his roles as both Last Samurai, and First Prime Minister of Japan. and he did it impressively, In his youth, Japan did got their own 'Opium War' with heavily divided country (Satsuma Domain got the most hit, bullied by White Peoples who sailed the Black Ships, coupled with weak Shogun who's nothing better than Qing monarches), In his final days, Japan was a challenger to the Whitemen Empires and entered the Great Game of China. and for the first time became Imperial Powers in the same level China was. Well he's reviled by (Nationalists) Chinese and Koreans for what his Japan did against them.
Mine
1. Himiko (卑弥呼)
- Ability: Witch Queen of Yamatai (Trade routes with superior civilizaiton earned more gold and faith)
- Capitol: (somewhere in Kyushu)
- Unique Infrastructure: Haniwa Garden (Faith and Culture, Should it be Building (Replaces shrine) District (Holy Site) or Tile Improvements?)
2. Oda Nobunaga (織田 信長)
- Ability: Unite the country under a single sword (Less warmonger penalty when at war with city states, also less war weariness, offensive leader)
- Unique Unit: Gun Samurai (Literally an upgrade to Samurai. replaces musketman, requires no niter, and retains samurai traits.)
- Capitol: Kyoto
3. Itou Hirobumi (伊藤 博文)
- Ability: The Last Samurai (Trade routes with superior civ earns more gold and science, One free tech if lagged behind starting from Industrial Era, 3 Units earned free upgrades beginning from Industrial Era (standard game)) Offensive leader.
- Capitol: Tokyo
- Unique Unit: Yamato (大和) (Battleship upgrades, requires oil (Yamato class uses Fuel Oil and not coal, generates culture and faith equals to experience earned in combat. Emits combat bonus to friendly units when combined to fleet and armada))
Personal note:
1. (Mod potential) Actually I don't feel that Electronics Factory should be Jap Unique Infrastructure, instead it should be upgrades to Factory available after Radio is researched (Electronics began with the invention of Radio, and it branched out of Electrics since then). And since units of later eras became more expensive and takes more time to build. Additional production facility upgrade is needed so Electric Factory should be available to everyone. (let me check at building list whether did Electronics Factory has a civ specific tag in front of it in building files (tell me the name of it)). To fill this gap I proposed that Jap should have an UU available to evvery other leaders instead. this will be.
- Unique Unit: Ashigaru, (Replaces Pike&Shot, has a ranged attack of one1 in addition to melee with equal strengh, requires no resources, also cheaper)
2. I added Itou Hirobumi into this choice because... since Civ6 Japanese civ ability is 'Meiji Restoration'. There's gotta be a leader associated to it, and Itou Hirobumi did played much of his roles as both Last Samurai, and First Prime Minister of Japan. and he did it impressively, In his youth, Japan did got their own 'Opium War' with heavily divided country (Satsuma Domain got the most hit, bullied by White Peoples who sailed the Black Ships, coupled with weak Shogun who's nothing better than Qing monarches), In his final days, Japan was a challenger to the Whitemen Empires and entered the Great Game of China. and for the first time became Imperial Powers in the same level China was. Well he's reviled by (Nationalists) Chinese and Koreans for what his Japan did against them.