In this thread we shall discuss Japan in Civ7. Here are my ideas for it:
Leader: Houjou Masako. Appears as an eldery woman in a Zen Buddhist nuns robe.
Leader Ability: Bakufu. Japanese governments get an additional military slot and can designate an additional city as a second capital every time Japan switches governments.
Civ Ability: Meiji Restoration. Japan may build buildings and districts that two other friendly civs have discovered but Japan has not yet. Japan gets a research bonus on any technology that two other friendly civs have discovered but Japan has not.
Civ Unique building: Jinja. Replaces Shrine. Any Japanese city that has a jinja gets Japans chosen pantheon bonus as well as the pantheon bonus for the majority religion in the city.
Civ Unique Units: Samurai. Replaces Knight. Doesn't lose combat effectiveness when damaged. Ashigaru. Replaces Musketman. Takes less damage than a normal Musketman.
Leader: Houjou Masako. Appears as an eldery woman in a Zen Buddhist nuns robe.
Leader Ability: Bakufu. Japanese governments get an additional military slot and can designate an additional city as a second capital every time Japan switches governments.
Civ Ability: Meiji Restoration. Japan may build buildings and districts that two other friendly civs have discovered but Japan has not yet. Japan gets a research bonus on any technology that two other friendly civs have discovered but Japan has not.
Civ Unique building: Jinja. Replaces Shrine. Any Japanese city that has a jinja gets Japans chosen pantheon bonus as well as the pantheon bonus for the majority religion in the city.
Civ Unique Units: Samurai. Replaces Knight. Doesn't lose combat effectiveness when damaged. Ashigaru. Replaces Musketman. Takes less damage than a normal Musketman.
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