Always War

Globex

President Scorpio
Joined
Mar 16, 2007
Messages
437
I am playing my first always war game as the Babylonians and I am not that experienced with always war. I know the basics: place cities in CxxC placement to reinforce cities that are under attack and choose Monarchy because of the massive war weariness but other than that, I know almost nothing. Do you have any tips or hints about how I should go about playing on AW variant?

Also, when you are at war does the AI build less improvements and more military to attack you?
 
Here's a link to a Succession Game called Rat24-AWE Training Game. http://forums.civfanatics.com/showthread.php?t=234122 It has some wonderful tips for people who are just learning to play AW, and it helped me enormously. ThERat and Greebley are the experts around here in that type of game. :king:
 
You don't mention the level, so it is hard to know how much you need an early UU. Just be sure to not wander about much and meet new civ, until you are looking for another war.

Use bombardment as much as you can to increase your win/loss ratio as replacements do not come fast enough.

Do not worry about culture, you cannot afford it.
 
Ok at Regent I would expect you can take far more chances as they will not be able to muster large numbers and replace losses quickly. They will still be able to out research for a time as you will be unable to to expand as fast as normal or improve tiles normally.

I should also mention that you want to have attack advantage as much as you can. I mean terrain and hit points and attack levels. Defending units are more important of course than normal.

The big thing is to get elites and get elite wins to get armies. You win with armies at AW. I should add that I have never played AWR, but I would expect it is easier that AWE, by a wide margin. I have played AWM, but only on extra huge maps with max civs.

The map size and number of civs and type of map will affect thing as a std map on pangea is not the same as an island map and larger maps with more civs will mean a lot more units to fight. Higher levels means the AI replaces losses faster and research is better.
 
@vmxa - You are, of course, another of our resident AW experts. I sure didn't intend to exclude you. :salute:
 
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