- Joined
- Jan 24, 2003
- Messages
- 5,242
Not only is it expensive to rush without any shields already put to the item, but it is also expensive to rush that item to completion. I have only recently been made aware of how important this is.
If you rush to completion then it completely fills the shield box, before the shields from that turn have been added. So, the entire shield production for that city on that turn is wasted.
The cheapest/quickest way to rush IMHO is to build a lower shield cost item for one turn, then rush it and change back to what you really want and allow it to complete on the next turn. With good city management you can also reduce shield waste to nearly zero.
Example: A city is making 10spt. You want a knight quickly, so you build Granary for one turn. On the next turn you rush the rest of the granary and switch to knight before the end of the turn. The turn after that the knight completes with zero shield waste.
Obviously, if you are rushing culture in 1 shield newly captured cities then you may aswell just rush to completion, since you will only be wasting 1 shield.
I believe this technique is called short rushing.
If you rush to completion then it completely fills the shield box, before the shields from that turn have been added. So, the entire shield production for that city on that turn is wasted.
The cheapest/quickest way to rush IMHO is to build a lower shield cost item for one turn, then rush it and change back to what you really want and allow it to complete on the next turn. With good city management you can also reduce shield waste to nearly zero.
Example: A city is making 10spt. You want a knight quickly, so you build Granary for one turn. On the next turn you rush the rest of the granary and switch to knight before the end of the turn. The turn after that the knight completes with zero shield waste.
Obviously, if you are rushing culture in 1 shield newly captured cities then you may aswell just rush to completion, since you will only be wasting 1 shield.
I believe this technique is called short rushing.