<GovernorPromotionModifiers>
<Row GovernorPromotionType="GOVERNOR_PROMOTION_AMBASSADOR_AFFLUENCE" ModifierId="SM_DEFENSE_CITY_STATE_COMBAT_BONUS1"/>
<Row GovernorPromotionType="GOVERNOR_PROMOTION_AMBASSADOR_AFFLUENCE" ModifierId="SM_DEFENSE_CITY_STATE_COMBAT_BONUS2"/>
</GovernorPromotionModifiers>
<Modifiers>
<Row ModifierId="SM_DEFENSE_CITY_STATE_COMBAT_BONUS1" ModifierType="MODIFIER_PLAYER_CITIES_ADJUST_INNER_DEFENSE" SubjectRequirementSetId="SM_PLAYER_IS_CITY_STATE_REQSET"/>
<Row ModifierId="SM_DEFENSE_CITY_STATE_COMBAT_BONUS2" ModifierType="MODIFIER_CITY_ADJUST_CITY_COMBAT_BONUS" SubjectRequirementSetId="SM_PLAYER_IS_CITY_STATE_REQSET"/>
</Modifiers>
<ModifierArguments>
<Row ModifierId="SM_DEFENSE_CITY_STATE_COMBAT_BONUS1" Name="Amount" Value="5"/>
<Row ModifierId="SM_DEFENSE_CITY_STATE_COMBAT_BONUS2" Name="Amount" Value="5"/>
</ModifierArguments>
<RequirementSets>
<Row RequirementSetId="SM_PLAYER_IS_CITY_STATE_REQSET" RequirementSetType="REQUIREMENTSET_TEST_ALL"/>
</RequirementSets>
<RequirementSetRequirements>
<Row RequirementSetId="SM_PLAYER_IS_CITY_STATE_REQSET" RequirementId="SM_PLAYER_IS_CITY_STATE"/>
</RequirementSetRequirements>
<Requirements>
<Row RequirementId="SM_PLAYER_IS_CITY_STATE" RequirementType="REQUIREMENT_PLAYER_IS_MINOR"/>
</Requirements>