Well I'm starting to get a wee bit bored playing Civ IV BTS (even with all great Mods out there) because of the shared limitations of the current AI system...
The game's AI is just too... weak for me at this point, as I'm sure it is for plenty of you guys. Now, I'm not talking about the difficulty levels not being a challenge, but the main reason the game gets harder at more difficult levels is because of penalties to you and extra benefits to the AI.
We need an AI that's truly challenging as hell.
Also, we need the game to offer more in the way of "Civilization Building" that no game currently offers. I want to feel like I'm really building a civilization, society, and culture.
The total sum of my ideas lends itself to a Civ5beta more than it does a Civ4 Mod, but I'm not willing to just wait around for Civ5 if I can help it.
Of course this project is too large for any one person and I'll need as much help as I can get, so lets start planning a truly dynamic, cunning, intelligent, rational AI system that'll scare the pants off Sarah Connor.
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Before the coding begins we need to determine a few things first. Only at that point should we even start to consider the coding part. Otherwise it'll influence what we discuss and affect the outcome of the Mod as a whole.
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I have a moderate amount of experience with C++ (as well as a few other languages).
I have degree in History as well as Sociology (and I'm in the process of writing a program to model early human social evolution. Expected completion date: 15 years from now unless I get a team of undergrads to work for me)
The game's AI is just too... weak for me at this point, as I'm sure it is for plenty of you guys. Now, I'm not talking about the difficulty levels not being a challenge, but the main reason the game gets harder at more difficult levels is because of penalties to you and extra benefits to the AI.
We need an AI that's truly challenging as hell.
Also, we need the game to offer more in the way of "Civilization Building" that no game currently offers. I want to feel like I'm really building a civilization, society, and culture.
The total sum of my ideas lends itself to a Civ5beta more than it does a Civ4 Mod, but I'm not willing to just wait around for Civ5 if I can help it.
Of course this project is too large for any one person and I'll need as much help as I can get, so lets start planning a truly dynamic, cunning, intelligent, rational AI system that'll scare the pants off Sarah Connor.
---------------------------------------------------------
Before the coding begins we need to determine a few things first. Only at that point should we even start to consider the coding part. Otherwise it'll influence what we discuss and affect the outcome of the Mod as a whole.
---------------------------------------------------------
I have a moderate amount of experience with C++ (as well as a few other languages).
I have degree in History as well as Sociology (and I'm in the process of writing a program to model early human social evolution. Expected completion date: 15 years from now unless I get a team of undergrads to work for me)