DrJambo
Crash-test dummy
Bombardment should effect land units, otherwise ships would be completely useless.. furthermore, a marine unit doesn't just represent 1 marine, but instead represents a whole squad.
The movement of ships should be increased...possibly by 1 or 2 points across the field. THis would force all civs to take naval production very seriously.
My argument with frigates is that they just don't cut the mustard. IF you need transport use a galleon, if you need firepower use an ironclad. Like civ2 the frigate should be able to transport 1 or 2 units in addition to its below average offensive attributes..
Carriers are much better than before.... wow, they are very useful for bombing the opposition across the seas.
Having built loads of them, but never actually used them.... can anyone enlighten me on what fighters are useful for. Crap offensive stats and poor bombing ability would suggest not very much...
The movement of ships should be increased...possibly by 1 or 2 points across the field. THis would force all civs to take naval production very seriously.
My argument with frigates is that they just don't cut the mustard. IF you need transport use a galleon, if you need firepower use an ironclad. Like civ2 the frigate should be able to transport 1 or 2 units in addition to its below average offensive attributes..
Carriers are much better than before.... wow, they are very useful for bombing the opposition across the seas.

Having built loads of them, but never actually used them.... can anyone enlighten me on what fighters are useful for. Crap offensive stats and poor bombing ability would suggest not very much...