Animal bugs

Yes. I did want to make it optional but the XML can't take its value from a global variable.
Actually you can now. I have rewritten the basic XML reading code to allow for that on all bool, int or float. All you have to do is that you need to remove the type information in the schema for the specific value for which you want to use that (the dt:type="bool" stuff).
 
Actually you can now. I have rewritten the basic XML reading code to allow for that on all bool, int or float. All you have to do is that you need to remove the type information in the schema for the specific value for which you want to use that (the dt:type="bool" stuff).

Thanks and all the work youve done on the XML and other parts of the system looks great:crazyeye:
 
Actually you can now. I have rewritten the basic XML reading code to allow for that on all bool, int or float. All you have to do is that you need to remove the type information in the schema for the specific value for which you want to use that (the dt:type="bool" stuff).

I have been waiting for it.
 
When a tamed bear is killed it plays the sound and puts up a special note in the log like when a great person is killed.
 
When a tamed bear is killed it plays the sound and puts up a special note in the log like when a great person is killed.

Are you sure it is the same as when a unit with a leader attached (GG) is killed? To get the graphics of the person with the whip on the unit the mechanism of the GG attach as a leader was used.

Stopping the message will require SDK work.

If this really annoys you the only option at the moment is to turn off the tamed animals mod. Edit file MLF_CIV4ModularLoadingControls.xml in the folder Assets/Modules/Alt_Timelines and change
Code:
				<Module>
					<Directory>Beastmaster</Directory>
					<bLoad>[B]1[/B]</bLoad>
				</Module>
to
Code:
				<Module>
					<Directory>Beastmaster</Directory>
					<bLoad>[B]0[/B]</bLoad>
				</Module>

edit I just had another look at this and saibotlieh may have provided some code to fix this.
 
I am away for 2-3 weeks so I can't check your save until then.:( Myth buildings can only be byuilt once and only in the capital city. They will show up as greyed out in other cities.
 
Back
Top Bottom