Animation graphics missing a chunk while storyboard is fine

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May 22, 2020
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What causes this problem? The storyboard is fine yet the graphics when played with flicster or in game misses a chunk. I see that problem with a couple of units and now that I'm making my copy paste unit this happens.
 

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Here's the unit. Both the Attack and Default animation have that problem. They both share the same sheet from Gwendoline's K9 self propelled artillery unit. So maybe it's something on the sheet that prevents the game from reading that spot?
 

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I do not see any "missing chunks" in the animations viewing them in Flicster...
The Death has copy/paste issues (Mainly starting with frames SW 7-9, S 8-10, SE 6-9, E 7-9, NE 8-10, N 8-10, NW 8-10, W 7-10 that cause problems that appear as incorrect movements. Some ending frame positions also appear strange.
It all depends on what you want to show. The directions that have the most strange movements are SW, S and SE.
 
I do not see any "missing chunks" in the animations viewing them in Flicster...
The Death has copy/paste issues (Mainly starting with frames SW 7-9, S 8-10, SE 6-9, E 7-9, NE 8-10, N 8-10, NW 8-10, W 7-10 that cause problems that appear as incorrect movements. Some ending frame positions also appear strange.
It all depends on what you want to show. The directions that have the most strange movements are SW, S and SE.

The chunks are also missing in game :
Screenshot (1205).png

Death animations work fine in tests on my end. Maybe the display problems are individual to computers.
 
You need to draw a circle over the part which is missing. I do not see anything wrong either. If your missing part disappearing similarly as in my default SW animation - helmet crescent then this is a palate issue.
 

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Thank you gents. Will take me a long time for my thick skull to digest this palette stuff. For now, changing the sheet seems to do the trick.
 
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