Announce your new/updated Civ3 files for front-page coverage!

Title: Tides of Crimson V2.86 (Fantasy Mod)
Type: Mod/Scenario
File Version: 2.86
Requirements: C3C
File Entry URL: https://forums.civfanatics.com/threads/tides-of-crimson-fantasy-mod.399007/
Author Name: Ha Luu
What's new in this version?: Another New Race, AI Overhaul with smarter artillery, navy, and unit build diversity; Sub Bug fix; New Buildings, Resources, Units, etc.
 
Hi everyone!

We'll try to take up again the monthly (or otherwise regular) update of the main page with modding content.
-> please take up again posting your new content here. Right now you might also post whatever you have created in the last ~3 months here, to get this going again.
We also plan to post new maps, scenarios and modpacks directly to Twitter, without compiling a list (if the circumstances allow it).

For new items, please use the following format (as example the last post here is used):

Mod

Let' hope to give everyone a bit more exposure :).
 
Title: 2021 EXPANSION
Type:
Expansion pack / Mod
File Version: 7.6
Requirements: C3C
File Entry URL: https://forums.civfanatics.com/resources/2021-expansion.28973/
Author Name: Erlend Philip Wood
What's new in this version?: New unit: Satellite, several graphics updates, improved Universal Suffrage, Civilization pages link to history page, red shortcut icon included

2021 EXPANSION - promo [640p].png
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2021 EXPANSION - promo [320p].png
 
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Title: Tides of Crimson V2.92 (Fantasy Mod)
Type: Mod/Scenario
File Version: 2.92
Requirements: C3C
File Entry URL: https://forums.civfanatics.com/threads/tides-of-crimson-fantasy-mod.399007/
Author Name: Ha Luu
What's new in this version?: Fixed issue with mobile units not escaping losing battles, AI fix for some races not building civ-specific buildings, AI enhancement for more sphere building construction and more frequent use of spells, increased turn limit to 10,000, and additional balancing & bug fixes.
 
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