Agent Potato
Chieftain
Well this is my first scenario, I've tried to recreate The battle of Antietam. The confeds get the infantry which has 8.8.1 and the union gets rifleman 5.5.1, however they have 2 more hitpoints than musketman (militia or otherwise untrained troops) as well as the confederate standard infantry. No units can be built. Reinforcements will come in the form of autoproducing wonders which have already been placed so be wary of what cities you lose, youmay lose out on needed reinforcements. Ive given each side i believe 100000 because since theres so little shields its very easy to become impoverished and lose your army. I placed barracks only in the capitals for some realism. That means that you can't blitz your opponent because any injured units will be made peicemeal by fresh troops. Remember, you only have a certain amount of troops for the time being and as the confederacy your troops are very limited so use tactics and natural advantages. Plains, grassland, hills and forests all have much higher defensive bonuses, so it is imperitive that you don't just have a melee.Your allowed to play as either the confederates or the union. For an easy game pick the Union, for a much harder and strategically important game pick confederates. I'd appreciate some playtesting results, as I've got alot of work im supposed to be doing. One last thing, you shouldnt be able to build anything since ive set the terrain values to O shields. Tell me if that is not true. Enjoy, and write back
Ok here it is, Version 1.1, I've made many of the improvements that you guys told me about. For example I've made the roads more useful and all the soldiers slower. Ive also fixed all the auto producers so they should be working. Ive also added several armies so utilize them well since theres no making more. One thing i have not done yet which i hope to have done by the next version is write the names for all of the regiments.
Heres the revised version of 1.1. For details go down to post #14.
Ok here it is, Version 1.1, I've made many of the improvements that you guys told me about. For example I've made the roads more useful and all the soldiers slower. Ive also fixed all the auto producers so they should be working. Ive also added several armies so utilize them well since theres no making more. One thing i have not done yet which i hope to have done by the next version is write the names for all of the regiments.
Heres the revised version of 1.1. For details go down to post #14.