azzaman333 said:
Great... Another thread where the 2 lucky people who can actually play the game without problems tell the person with problems with their game to piss off.
While I agree that people might be a bit harsh, the OP seems to be asking for it by posting such an inflammatory, rhetorical question in the General Forum. A bit more patience in the Tech Forum probably would have paid off better without the flames. Now, on to your irrelevant venom.
Civilizaiton 4 is a beautiful looking (if your computer can run it) dumbed-down version of C3C.
They wanted more variety in the units bulit, yet they took away paratroops, helicopters etc.
then later...
Unit promotions make Civ 4 look like a war game, rather than an empire building game.
Would you like to makeup your mind?
First you want more units (which, BTW, would mean more animations and models to make the game even more unplayable for the low-end) then you take the (IMO) brilliant response of the Promotion system and say CIV is not supposed to be a wargame. Here's the brilliance of Promotions: even with just 3 levels, CIV has more units in the basic game than C3 imagined having WITH years worth of Mods. It adds an incredible strategic (Take a Promo that further enhances a Unit's strength or one that covers a weakness) and tactical (take a Promo now for fast healing or later to tailor to an unknown enemy) layer.
They wanted to change it so you didnt plan cities everywhere, yet they took away colonies so if you need a resource you have to build a city on/near it.
This is either misinformed or misinformation. Try this out on a game (preferrably with a Creative Civ for faster culture coverage): wait until a resource that is outside one of your city's fat crosses enters your cultural radius, then improve it and build a road between it and your trade network. Check your city's resource box

Used this on a recent game where I had Copper right next to my Capital, but best available Iron was several squares off. No need for the extra Worker of C3.
Diplo vic is even worse than C3C, since its the lazy-mans Domination.
Ever seen the guy here who won a Diplo victory with Ghandi without building a single Unit? That's an impressive Domination by a Poor Man.
Culture victory is stupider now than in C3C. If you can get 3 cities with 50,000 culutre, your not playing on a hard enough difficulty.
So winning the game by turtling should be easier? You already have the strategic advantage of being on the defensive without the dependance on AI partners of the diplo victory, what more do you want? Oh, and Religion stinks too.
The 3D graphics look stupid, and cause peoples computers to crash.
Funny that message has never made it to my old box which has yet to crash with CivIV under either 52 or 61. The point isn't to say "NYAHHH! NYAHHH! I can play and you can't," but there are quite probably many more people who can play fine than can't and several of those have seen their problems fixed. Claiming a problem that some people have as a general fault of the game is rather shoddy reasoning.
I could go on, but i'd rather play Civ 3 tbh.
Please do and enjoy! I'll play CIV and enjoy that and we can all get along without dumping excrement and calling it fact.