kitfox
Chieftain
- Joined
- Mar 29, 2018
- Messages
- 21
So I've been putting a lot of hours into playing community patch on deity setting and I keep getting my butt kicked time after time. It seems so promising in the beginning and you feel like you're making progress - in the medieval and renaissance I can even take a few cities if I'm playing warmonger. But then around late renaissance/early industrial I keep hitting a wall where I just can't keep up. The AI has such huge output that simply keeping the hoards from sweeping over your boarders is about all you can do.
I've tried playing both passively and aggressively. Even if I focus on science, I'm still trailing the leader by about 10 in the early industrial. Even if I focus on taking cities, I can usually only get one or two before the AIs have so much production that my armies are outnumbered 4 to 1 with their units having 4 times as many promotions too. I only managed to get to the space race once, and that was playing as Korea (pangea/standard map/epic speed, progress/statecraft/rationalism/ordrer). Although that win could simply be because most of my border was with Morocco, I was super friendly with them and they never bothered attacking me.
Even getting to the industrial era seems to rely a lot on luck - having enough decent land to settle your first cities, having a production boosting starting resource, not spawning near an aggressive neighbor and crossing your fingers and hoping that an AI on the other side of the world does not start consuming everything.
Browsing this forum, you see occasional references to people winning on deity. I was wondering if anyone might share any tips for winning deity with any play style - passive or aggressive, tall or wide, conquest, science, culture or diplomatic win conditions.
(Also, does the designer of the mod expect you to pick certain starting conditions? Should I be picking something other than standard speed/ standard map size/pangea?)
I've tried playing both passively and aggressively. Even if I focus on science, I'm still trailing the leader by about 10 in the early industrial. Even if I focus on taking cities, I can usually only get one or two before the AIs have so much production that my armies are outnumbered 4 to 1 with their units having 4 times as many promotions too. I only managed to get to the space race once, and that was playing as Korea (pangea/standard map/epic speed, progress/statecraft/rationalism/ordrer). Although that win could simply be because most of my border was with Morocco, I was super friendly with them and they never bothered attacking me.
Even getting to the industrial era seems to rely a lot on luck - having enough decent land to settle your first cities, having a production boosting starting resource, not spawning near an aggressive neighbor and crossing your fingers and hoping that an AI on the other side of the world does not start consuming everything.
Browsing this forum, you see occasional references to people winning on deity. I was wondering if anyone might share any tips for winning deity with any play style - passive or aggressive, tall or wide, conquest, science, culture or diplomatic win conditions.
(Also, does the designer of the mod expect you to pick certain starting conditions? Should I be picking something other than standard speed/ standard map size/pangea?)