My primary complaint is that playing a non-arcane trait civ, your adepts take FAR too long to level on average. On several occasions, quick game, it took over 100 turns for an adept at 0exp to reach 10 exps to upgrade. I can agree that the arcane trait should give a significant bonus to the chance to get the free exps, but 100 turns on a quick game is way too long. IMO, it should take no more than 50 turns to gain that 10 exps. Whats worse, as Keelyn, I couldn't have my adepts gain enuf exps to upgrade into conjurers, which basically negates the value of the summoning trait for her. Perhaps have the summoning trait also add a small bonus, such that Tebrous who has both arcane and summoning should get uber adepts fairly quickly, but keelyn would also get a smaller bonus. Maybe limit the bonus gain from summoning to adepts, conjurers, and summoners.