GambleFish
Chieftain
- Joined
- Jun 4, 2010
- Messages
- 67
I've been playing a fair bit and a few times it seemed to me that some factions (the D'tesh for instance) don't seem to deal too well with the unique nature of their civs. I'm not sure if I just was imagining things but whenever I play with the D'tesh they never increase their cities beyond size 1 (except the first one) and whenever I play with the Grigori they never expand into a second settlement =(
My question is, are there some civs that were designed/just work better as a human? I'd like to turn off AI factions that don't work very well if there are any particulars. I didn't want to test a few dozen turns against every faction though.
If there are any noted under-achievers I'd love to know which, otherwise I'll keep em all on. Thanks in advance!
EDIT: I apologize if this is common knowledge / stated elsewhere
My question is, are there some civs that were designed/just work better as a human? I'd like to turn off AI factions that don't work very well if there are any particulars. I didn't want to test a few dozen turns against every faction though.
If there are any noted under-achievers I'd love to know which, otherwise I'll keep em all on. Thanks in advance!
EDIT: I apologize if this is common knowledge / stated elsewhere