Hello!
In my mod I will be adding armoured recon- units, but I'm contemplating on the best idea to implement these.
The need for recon-units in the modern era seems to be low since the map is already discovered.
These units would be used for scouting and harrasing attacks on enemy artillery and vulnerable units.
One idea I had was to use:
bLineOfSight Optional. Specifies if the unit can only reveal the content in the tiles in the direction he is facing.
If all ground units had only line of sight, would that make for an interesting use of recon units and raise their importance? Or would it just result in confused a.i?
I am also thinking of using the flanking attack for armoured recon, but not sure.
What do you think?
In my mod I will be adding armoured recon- units, but I'm contemplating on the best idea to implement these.
The need for recon-units in the modern era seems to be low since the map is already discovered.
These units would be used for scouting and harrasing attacks on enemy artillery and vulnerable units.
One idea I had was to use:
bLineOfSight Optional. Specifies if the unit can only reveal the content in the tiles in the direction he is facing.
If all ground units had only line of sight, would that make for an interesting use of recon units and raise their importance? Or would it just result in confused a.i?
I am also thinking of using the flanking attack for armoured recon, but not sure.
What do you think?