Code:
function ArtEvents(iPlayer)
local pPlayer = Players[iPlayer]
if pPlayer:IsMinorCiv() or pPlayer:IsBarbarian() then return end
local ArtStyle = GameInfo.Civilizations[pPlayer:GetCivilizationType()].ArtStyleType
if ArtStyle == ARTSTYLE_EUROPEAN then
print("this civ is european")
elseif ArtStyle == ARTSTYLE_MIDDLE_EAST then
print("this civ is middle east")
elseif ArtStyle == ARTSTYLE_SOUTH_AMERICA then
print("this civ is south american")
elseif ArtStyle == ARTSTYLE_ASIAN then
print("This civ is asian")
elseif ArtStyle == ARTSTYLE_GRECO_ROMAN then
print("the holy roman empire")
end
end
GameEvents.PlayerDoTurn.Add(ArtEvents)
I'm confused on why this won't work because on firetuner.

It should supposedly work based on the print statement, but it doesn't seem to equal to the print statement itself. Anyone know why?
