Blue Monkey said:
Beamup, your arguments seem to me to fall short of being convincing. I can buy coffee at 7-11 because it's the only thing available at the time, and still have a legitimate complaint that it's not as good as it can be, especially if it compares itself to a superior product, which Aspyr has done by it's packaging if nothing else (I understand a little about the semiotics of marketing, having taught it in graduate seminars at Columbia University*). If we only buy Mac software that's perfect the market will get progressively smaller, not larger. And saying that the Mac game market is competitive is somewhat specious. The market includes everything from auction bridge simulators to Halo.
Who said anything about only buying Mac software that's perfect? Only buy software you think is worth the price. Completely different thing. Also, pointing out that there's a wide variety of products on the market doesn't make it any less competitive. Even in the strategy genre there's choice - including the choice to not buy at all.
And as for your analogy, again, if you bought the coffee, you must believe that it's worth the price. So again, the only grounds for complaint is that it's not underpriced.
Blue Monkey said:
* Your last sentence starts to border on an ad hominem attack. (added in edit) I probably would have been satisfied with presenting my point of view pages ago, If it hadn't been implied that I'm childish and should have had a better high school education.
Sorry you feel that way. The comment was not directed at you specifically. And, rereading it, I can see how it could be interpreted that way. Please allow me to clarify. What I was referring to as basic econ 101 is this.
The principal incentives to improve a product are (1) the ability to charge an increased price without losing too many sales and (2) making more sales, now or in the future (including of other products due to improved brand recognition/reputation). Such incentives must be sufficiently pronounced to outweigh the
disincentive of spending a lot of money to improve the product.
(1) is not an option in the games industry, as prices are remarkably standardized. Given the success of the product so far, and the history of such issues, it appears highly unlikely that (2) offers much benefit to offset the greatly increased cost.
Hence, the only way an editor would appear is if Aspyr were convinced that it
would lead to enough additional sales of C3C or other products to pay for the additional expense. Which means not buying it if you aren't satisfied with the product and the price. If enough people feel that way, it will be made clear that porting the editor would be profitable and it will happen. If not, then it's unreasonable to expect Aspyr to go to a great deal of extra expense simply out of the goodness of their hearts - it is, after all, a business.
Put another way, buying the product and then complaining gives nobody any incentive to change their behavior, so it makes absolutely no sense to expect such a change.
Not buying the product unless it meets your standards
does provide such an incentive - and the strongest incentive a single individual can give.
And yes, I believe anyone should be able to analyze situations in this sort of manner. And that anyone who can't has received a defective education (being able to but choosing not to is another, distinct, issue). Trouble is, that includes almost everybody - I certainly didn't learn any of it in school. But having an economics professor for a father
does tend to result in picking up a thing or two.