Asset file hinting at future and/or cut content

Nothing about the final design of America feels Colonial America anyway. It definitely has a 19th century Manifest Destiny to Gilded Age feel to it.
Honestly, Gilded America would probably be the most accurate name. Steel Mills, Captains of Industry, Robber Barons, Railyards, and even the Statue of Liberty with its immigration boni, all with the Civ generally leaning towards the railway-based victory.... the only stuff in the package that really highlights an earlier part in American history is the gold rush/prospector stuff, which just makes me think of setting the stage for the Trans-Continental Railroad to start being built out of California. The only things "Colonial America" about this are the art and maybe the music (though its so much that generic "American patriotism" style used in every movie regardless of the time period presented that I have no sense of when it came about,) and while the United States did by definition colonize a whole lot during the Manifest Destiny era, calling the period of Manifest Destiny "Colonial America" is like referring to WWII Imperial Japan as the "Japanese Warring States Period." Yes, there are states warring, yes, Japan is involved, but the name is already very well established as referring to a different period with a different target of the verb!
 
I do want more time to experience the modern era. Right now it ends too fast for me to enjoy nukes or the later content of the age. Compared to all the other ages which you have to play through in their entirety. I don't necessarily want a fourth age though, I just want the end to feel appropriately high stakes. I am surprised there is no crisis at the end of Age 3. I want the use of nuclear weapons to actually threaten Armageddon, etc. if we do get a fourth age, I can probably make the most of it. Even with new Civs. But I just really don't want the earlier ages to be neglected.
 
I second wanting a longer Modern Age, but honestly I want the transition from early Industrial to WWI era to be far slower. There's a very interesting period there- where your Civ is just beginning to industrialize, where firearms are being developed, where the order of society is dramatically shifting- that gets glossed over so players can get access to tanks and planes.
 
So apparently the game files contain some scrapped (?) clips of leaders, similar to the ones we see for civs at the end of each age. They are the basis for leader banners you get from customization unlocks.

 
How I foresee the British isles developing, in the long term (ie many years), in order of most likely to least likely addition, based on the comment about "lots of content".

-Anglo-Saxons/Anglia in Antiquity is virtually certain to form an alternate start path to the Romans.

-Ireland or Scotland, maybe Wales in Exploration: the next most likely, and still very likely, as an alternate path to a united Great Britain via the Celtic world. 85% likely to happen. If we get only one I think Scotland has the slight edge but not much on Ireland and Wales is well behind, but I wouldn't sleep on the possibility we get two, in which case Wales actually seems very likely to take the second slot to me, between the chance for dragon banners, longbows and arthurian mythology references.

-Insular Celtic antiquity as a precursor to the one (or two) civs above will probably happen as well. My personal favorite there is Dal Riata, but it could be the Picts, the Iceni, the Brythons, or half a dozen other options. This is more of a long term addition.

-Tudor England probably waits until all of the above are done, and even then may be limited to only adding Elizabeth (or Francis Drake, or Walsingham, or Old Billy S.?) as a leader. And as I previously mentioned, I think we don't see Tudor England until we're up to a lot of civ in every era, like 40 or 50/era.

-A modern celtic inclusion appears very unlikely, since Ireland only appears very late in the modern era and the whole point of Great Britain is that it pretty much united everything else (and Ireland).

Taking a wild guess of one British civ per release cycle (with each release cycle being about a year), I'd say we're looking at Release Cycle I (pre-first expansion DLCs) having Great Britain, of course ; Release Cycle 2 (Rise and Fall) adding the Anglo-Saxons, Release Cycle 3 (Gatherin Storm) adding Exploration Celts, Release Cycle 4 (NFP) or 5 (Leader Pass) adding Antiquity Celts as well, and Tudor England if it happens being held back for a still later Release Cycle 6 or later.

I'm not speculating about any fourth age additions just yet.
From my perspective, the likely, simplest "all-Briton" full path would be Celts (wide, I know) for Antiquity, England for Exploration, and Great Britain for Modern.

The Antiquity slot can vary if they feel like innovating with other similar cultures (i.e. Boudica and the Iceni), but the existence of an Exploration Age Spain practically necessitates a contemporary England*. Possibly along with Francis Drake, taking advantage of the new "actual rulers optional" paradigm. Oliver Cromwell would be an interesting leader, too, but I wouldn't go as far as predicting his inclusion.

I'm not sure Wales would be particularly worthy, but Exploration Age Scotland would likely capture the period of most strife with its southern neighbor, assuming its inclusion, of course.

*The certain existence of the Normans creates a bit of a pickle there, though...
 
Your All-briton path is two-thirds Germanic, not actually Briton. The Celtic British path should go to just about anybody *except* England (or any England-adjacent civ) in Exploration, and the actual English path has no business emerging from a Celtic start.

As to the idea that Spain's inclusion require the inclusion of England, hardly. England got into the colonization game significantly later than Spain, and the brief Anglo-Spanish rivalry of the (later) Elizabethan years, while interesting, is not so crucial to world history to warrant inclusion (far more important to world history is the much longer-lived Franco-English rivalry).

In the presence of the Normans, who are the immediate predecessors of Tudor England, I doubt very much there will be a rush to add England to the game, or that there is even a particula rneed to do so. A leader from the Elizabethan period is more likely, in my opinion.
 
So apparently the game files contain some scrapped (?) clips of leaders, similar to the ones we see for civs at the end of each age. They are the basis for leader banners you get from customization unlocks.

Aye in base > modules > base-standard > movies - except for Tecumseh's which is in DLC > shawnee-tecumseh > modules > movies
Curious where the audio for them is (am aware none of the other movies play with audio) and where the movies are/were meant to show up.
 
Aye in base > modules > base-standard > movies - except for Tecumseh's which is in DLC > shawnee-tecumseh > modules > movies
Curious where the audio for them is (am aware none of the other movies play with audio) and where the movies are/were meant to show up.
I wish there was a way to view texture files and hear the audio files. As far as I am aware there is none outside of the game (but maybe it could be possible to make an in game viewer mod or something? Sukritact made one for VI...). We do have subtitles for the movies in the form of .vtt files we can open.
 
I wish there was a way to view texture files and hear the audio files. As far as I am aware there is none outside of the game (but maybe it could be possible to make an in game viewer mod or something? Sukritact made one for VI...). We do have subtitles for the movies in the form of .vtt files we can open.
There's a few viewable placeholder images hanging around in base > modules > base-standard > ui > ... including this fun little Confucius and a few other WIP assets in assets-temp and victory-progress
1739965520713.png
Curiously in images > backgrounds there's these:
Default_HeaderImage.pngGreece_HeaderImage.pngHan_HeaderImage.pngInca_HeaderImage.pngMaurya_HeaderImage.pngMongolia_HeaderImage.pngPersia_HeaderImage.pngRome_HeaderImage.png
Default, Greece, Han, Inca, Maurya, Mongolia, Persia and Rome 'Header Images' respectively. No idea what these were meant to be for, perhaps something to do with the little profile banner things? But that's all the images I know of so aye we'll just have to wait for someone to dig out the assets that actually made it into the game
 
Yup, there are some .png files in the game files, and there are even ways to extract packed (or whatever it's called) textures and models whenever they appear in game. Here's a Firaxis logo hidden on one of them:
1739968905062.png

I have no clue what that texture is for, but it's there and looks neat I guess. I am more interested in the textures and models that DO NOT appear in game though... :p
Default, Greece, Han, Inca, Maurya, Mongolia, Persia and Rome 'Header Images' respectively. No idea what these were meant to be for, perhaps something to do with the little profile banner things? But that's all the images I know of so aye we'll just have to wait for someone to dig out the assets that actually made it into the game
Here's another look at Maurya one, not available in the form of a .png, it seems that the game still loads those "headers" but no idea where and why:

1739969641510.png
 
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Yup, there are some .png files in the game files, and there are even ways to extract packed (or whatever it's called) textures and models whenever they appear in game. Here's a Firaxis logo hidden on one of them:
View attachment 720722
I have no clue what that texture is for, but it's there and looks neat I guess. I am more interested in the textures and models that DO NOT appear in game though... :p

Here's another look at Maurya one, not available in the form of a .png, it seems that the game still loads those "headers" but no idea where and why:

View attachment 720723
Maybe it’s the architecture textures?
 
*Cries in Plantagenet*
From where I stand, the Plantagenet (or rather, the non-Angevin Plantagenet, because up to the failures of John the Plantagenet were thoroughly Normans) seem more a transition period between England as part of a trans-Channel realm that was as much if not more interested in continental possessions (and where French was the language of choice) and England as the head of a realm centered on the British Isles, with little or no continental possessions, where English is the language of people and nobles alike. This change happened gradually over the Plantagenet period, but much of its elements remained in force until the end of the Hundred Years War and the War of the Roses.

I'm not denying their existence, I'm just saying that in terms of civs, I wouldn't view Plantagenet as their own wholly separate civ in the same way I can agree the Tudor England and Normans are (and even then I still consider Tudors and Normans too close to justify having both of them in the game until we have loads and loads of civ).
 
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From where I stand, the Plantagenet (or rather, the non-Angevin Plantagenet, because up to the failures of John the Plantagenet were thoroughly Normans) seem more a transition period between England as part of a trans-Channel realm that was as much if not more interested in continental possessions (and where French was the language of choice) and England as the head of a realm centered on the British Isles, with little or no continental possessions, where English is the language of people and nobles alike. This change happened gradually over the Plantagenet period, but much of its elements remained in force until the end of the Hundred Years War and the War of the Roses.

I'm not denying their existence, I'm just saying that in terms of civs, I wouldn't view Plantagenet as their own wholly separate civ in the same way I can agree the Tudor England and Normans are (and even then I still consider Tudors and Normans too close to justify having both of them in the game until we have loads and loads of civ).
Fair enough - I agree they don't warrant being a civ in their own right, even if the Normans' inclusion stretches the exploration age concept.

Henry V has to be contender for leader in a future iteration of the game, though. England has previously not been favoured as a domination civ and now leaders are decoupled from their homelands, he could work.
 
Oh, a Hundred Years War leader would definitely be interesting to have - him or the Black Prince.

Of course, they would be less "Leader I play" and more "My personal punching bag" but hey! It still counts.
 
How I foresee the British isles developing, in the long term (ie many years), in order of most likely to least likely addition, based on the comment about "lots of content".

-Anglo-Saxons/Anglia in Antiquity is virtually certain to form an alternate start path to the Romans.

-Ireland or Scotland, maybe Wales in Exploration: the next most likely, and still very likely, as an alternate path to a united Great Britain via the Celtic world. 85% likely to happen. If we get only one I think Scotland has the slight edge but not much on Ireland and Wales is well behind, but I wouldn't sleep on the possibility we get two, in which case Wales actually seems very likely to take the second slot to me, between the chance for dragon banners, longbows and arthurian mythology references.

-Insular Celtic antiquity as a precursor to the one (or two) civs above will probably happen as well. My personal favorite there is Dal Riata, but it could be the Picts, the Iceni, the Brythons, or half a dozen other options. This is more of a long term addition.

-Tudor England probably waits until all of the above are done, and even then may be limited to only adding Elizabeth (or Francis Drake, or Walsingham, or Old Billy S.?) as a leader. And as I previously mentioned, I think we don't see Tudor England until we're up to a lot of civ in every era, like 40 or 50/era.

-A modern celtic inclusion appears very unlikely, since Ireland only appears very late in the modern era and the whole point of Great Britain is that it pretty much united everything else (and Ireland).

Taking a wild guess of one British civ per release cycle (with each release cycle being about a year), I'd say we're looking at Release Cycle I (pre-first expansion DLCs) having Great Britain, of course ; Release Cycle 2 (Rise and Fall) adding the Anglo-Saxons, Release Cycle 3 (Gatherin Storm) adding Exploration Celts, Release Cycle 4 (NFP) or 5 (Leader Pass) adding Antiquity Celts as well, and Tudor England if it happens being held back for a still later Release Cycle 6 or later.

I'm not speculating about any fourth age additions just yet.
i think your suggestions are great for the UK. If they got this kind of support/representation i would be thrilled. looking at the current game, i think my main issue is the lack of historically accurate/believable paths. having more northern europe antiquity representation will definitely help to alleviate this. Anglo saxons led by Alfred the Great would be so cool. I would like to see them do a double pack with Afred/Viking leader/civilization for the viking/ anglo saxon conflicts. this would also sell very well.

do you think celts could be represented by gauls? i think gauls are definitely a top choice for a multitude of reasons, not least of which is they have already been in VI.
 
I'm not denying their existence, I'm just saying that in terms of civs, I wouldn't view Plantagenet as their own wholly separate civ in the same way I can agree the Tudor England and Normans are (and even then I still consider Tudors and Normans too close to justify having both of them in the game until we have loads and loads of civ).

I think this is why the Normans would have been better depicted as a civ who excel at stealing other people’s land in the Exploration Age, incorporating features of not just the conquest of England but also Ireland, Sicily and Antioch. Rather than narrowly viewing them as a royal dynasty of England.
 
I think this is why the Normans would have been better depicted as a civ who excel at stealing other people’s land in the Exploration Age, incorporating features of not just the conquest of England but also Ireland, Sicily and Antioch. Rather than narrowly viewing them as a royal dynasty of England.
Their portrayal really bothers me.

I think they should have leaned just a little heavier into "naval castle-building conquerors" rather than "England lite."
 
Their portrayal really bothers me.

I think they should have leaned just a little heavier into "naval castle-building conquerors" rather than "England lite."

I dunno, the actual in-game Normans are mechanically essentially naval castle building coastal conquerors. It’s more the Civilopedia and city names/traditions that skew heavily towards England. But city names in Civ 7 are a bit odd anyway - in the Game of the Month I am currently settling the new world Spain’s distant colonies of, er… Bilbao and Zaragoza.
 
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