ATTN : FIRAXIS.... Game Crash.

TheGlove

Chieftain
Joined
Jan 16, 2002
Messages
1
I have had a game crash on my PC pver and over again on the same turn. I get to 2019, the computer civs make their moves and during that the game crashes with the below error...


CIVILIZATION3 caused an invalid page fault in
module CIVILIZATION3.EXE at 016f:0049e917.
Registers:
EAX=00000004 CS=016f EIP=0049e917 EFLGS=00010206
EBX=00000000 SS=0177 ESP=00abf930 EBP=00654470
ECX=00abf930 DS=0177 ESI=01413b50 FS=2aaf
EDX=0000000b ES=0177 EDI=0000c4c0 GS=0000
Bytes at CS:EIP:
8b 10 89 11 8b 50 04 89 51 04 8b 40 08 89 41 08
Stack dump:
01413b50 0049e980 00000001 00654470 00000008 00000039 00003133 006556c0
0000c4c0 00000004 00654470 00000008 0049fdd4 00000008 00000001 01413b70


I have also attached a savegame from the turn where it crashes. All that is required is to press the end turn button. It has been reproduced on another PC using the saved file.

I tried to overcome this by changing various things I performed like moving certain units, changing government etc... However, nothing helped. I'm not overly concerned as I was getting absolutely flogged, but that is not the point. Hopefully the "FIRAXIS GUY" will see this and attempt to provide some sort of explanation. I'd like to think that this was a remote instance.

TheGlove
 
Yep, this recurrent crash is way too common. I think I read from a few folks that Infogrames/Firaxis has recognized in emails to them that this is a valid bug. I sure wish they'd throw us a bone prior to some new patch or an xpack and tell us WHAT we do that causes this.

It would be great to be able to use the editor AND play the game.
 
These problems have been discussed in the above thread, "What's up with Civ. exe... Just thought you might not have seen them... Don't hold your breath on the fixes, and tell all your gamer friends not to sink thier money in this game until something is done about it.

God bless the gamer, he's the beta tester for this bunch of crooks!
 
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