Awesome units you would like to play with a bit more

Nobody is quite like you QES. :)

Indeed.

To be perfectly Honest, I am a bit surprized many remember me at all. Clearly my former interactions left an... impression. I shall assume for the better of all, as it more quickly moves us back to points at hand.

Those points being wreathed in flame and pulling at the heart strings of every avid FFH2 fan. You've all been very busy little bee's and I'm very happy to see everything coming along realatively smoothly. I shant ask when you will release your fireball unto the community, but I will wish you speedy success and hope that is enough to prevent the blast from being too far delayed and to spur the creative inovations that will lead to a more immannent release, my dear friend Kael.
-Qes
 
Hello,

actually I am always using the Soldier of Kilmorph only for their rushing abilities, which is kinda wasted as they are the best looking dwarven unit. What would you thing about a replacement to put the Soldiers into a position were they are more common and I could enjoy this excellent work more frequently ?
 
Indeed.

To be perfectly Honest, I am a bit surprized many remember me at all. Clearly my former interactions left an... impression. I shall assume for the better of all, as it more quickly moves us back to points at hand.

Those points being wreathed in flame and pulling at the heart strings of every avid FFH2 fan. You've all been very busy little bee's and I'm very happy to see everything coming along realatively smoothly. I shant ask when you will release your fireball unto the community, but I will wish you speedy success and hope that is enough to prevent the blast from being too far delayed and to spur the creative inovations that will lead to a more immannent release, my dear friend Kael.
-Qes

I remember when you were at 42 posts per day... Within a month you were at over 1000 posts and wondering why you couldn't change your title :).
 
I remember when you were at 42 posts per day... Within a month you were at over 1000 posts and wondering why you couldn't change your title :).

Ah the impetuousness of youth.

-Qes
 
Seriously though, come on and play another game of Night of the Werewolves.

Last OT post here for me.
 
Is it possible to give them some sort of bombard ability? Perhaps not against cities, but only against units? I could see the kraken taking away a few unwary coastal soldiers, out for a swim perhaps? And then in the folly of trying to save those swimmers, an entire unit gets damaged?

Or, perhaps a 1 round combat situation? Where the kraken gets one round of combat against the shored opponant? Which would damage, but not destroy it - and prevent the kraken from moving ashore?

I understand and empathise with this desire.
-Qes
what about an ability that forces the "target crew" to become a "skeleton crew"
missin a few sailors ;)
 
Seriously though, come on and play another game of Night of the Werewolves.

Last OT post here for me.

Seconded. Signups for the seventh one (which I'm hosting) are gonna be starting pretty soon.

Also, on topic, I wish that Crusaders were more useful. I suppose that with Fire, there's going to be a lot more demon units for them to kill. We'll have to see how that plays out.
 
I suppose you all have already seen the new Hyborem... that greater demon from WH40k DOW is very very very impresive... I hope the FFH team let us build several of them (smaller than their supreme comander, like inmortals for the demons)

Soooo nice...
 
I suppose you all have already seen the new Hyborem... that greater demon from WH40k DOW is very very very impresive... I hope the FFH team let us build several of them (smaller than their supreme comander, like inmortals for the demons)

Soooo nice...

Na, we will come up with other cool demons :P
 
Seconded. Signups for the seventh one (which I'm hosting) are gonna be starting pretty soon.

Also, on topic, I wish that Crusaders were more useful. I suppose that with Fire, there's going to be a lot more demon units for them to kill. We'll have to see how that plays out.

Not yet gents, I thank you.

I have many a thing in the "real" world as I so misafectionatly call it, to get done. I only pop on here when I can, while recently that's more often than not, I could not vouchsafe for the consistancy of my pressence.

If a time arises, you'll see me "looking for a game". But not yet gentlemen, not yet.
-Qes
 
Not yet gents, I thank you.

I have many a thing in the "real" world as I so misafectionatly call it, to get done. I only pop on here when I can, while recently that's more often than not, I could not vouchsafe for the consistancy of my pressence.

If a time arises, you'll see me "looking for a game". But not yet gentlemen, not yet.
-Qes

Well, it'll be at least a month before it starts by my estimate. I've got 27 seats to fill, and better a sporadically active person that one that's not active at all. ;)
 
I suppose you all have already seen the new Hyborem... that greater demon from WH40k DOW is very very very impresive... I hope the FFH team let us build several of them (smaller than their supreme comander, like inmortals for the demons)

Soooo nice...
Na, we will come up with other cool demons :P

Also the current model is WAY too noisy to field several of them and still be able to enjoy the soundtrack;)
 
You may get many cool new demons... yes, SeZ... you guys work very fast with awsome results... but... ... ...

Khorne's best man is something sooo impresive!!! I don't care much he's noisy...

Do we get a throne of skulls after defeating hyborem? there should be some reward at least to the unit that kicks his ###
 
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