Barbarians balance

I noticed today that barbarian archers that are stationed in the villages (stay-put, not roam) (possibly hand-axes I didn't check) get to shoot you AND heal each turn. Normally if you take an action/move you don't get to heal. I'm fine that barbs get to heal, for example, when that barb spearman is just chilling out fortified in the camp. But getting to shoot me and heal is bogus. If they get the first shot, they'll actually kill your archer on a blow-for-blow shoot-out. If you get the first shot, you'll barely survive with a few HP remaining. Ugh!

All barb ranged units do this. Attack and heal out of camps.
 
Is it a bug? I thought it was a feature to help make early Authority that much more attractive. In any case, I like the barbs being more threatening in general.
 
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