Hi
Just starting to understand how modding works... a general question
When first starting a mod - how does one know what to mod? For instance, this modification to base movement points
UPDATE Units SET BaseMoves=BaseMoves + 1;
Is there anything out there that would help me know that I can accomplish this by updating the 'Units' table and that the element I want to modify is 'BaseMoves'?
Or is it just a question of reviewing the base game XML files?
Hope that made some sense
Thanks!
Just starting to understand how modding works... a general question
When first starting a mod - how does one know what to mod? For instance, this modification to base movement points
UPDATE Units SET BaseMoves=BaseMoves + 1;
Is there anything out there that would help me know that I can accomplish this by updating the 'Units' table and that the element I want to modify is 'BaseMoves'?
Or is it just a question of reviewing the base game XML files?
Hope that made some sense
Thanks!