Ebonite
Chieftain
Ah, it appears that you are misconstruing the methods of how these battle groups would to be used. Or, perhaps, you are inferring things not intended by those of us working out these proposals.
Firstly, "battle groups" would by no means be the only operable military power available to a civilization. Units could be combined or left as individuals as the player sees fit. If a player wants to have only one "battle group" and leave everything else unattached, so be it.
Secondly, a "battle group" would be as big or as small as the player wants. If I want to put two tanks in a battle group, and only those two tanks, then that's all that will be in there. If I later I want to add three infantry and a radar artillery, I could. In my own idea, I could put some 12 units in a battle group, unless some upper limit were imposed, like judgement suggested. In any case, however, units can be added to and removed from battle groups at the player's discretion.
Thirdly, a "battle group" would be no different than any other stack of units, in either attack or defence, except that multiple units can be given an attack order in a battle group. Those units would still attack separately, in order, in one-on-one engagements, until victorious, destroyed, or they retreat out of the battle. The whole group would not attack, or defend, as one unit. Absolutely no bonus, movement or otherwise, is conferred on a battle group.
Finally, not all players prefer to play in a militaristic manner, myself included. You may revel in sending out your forces and using each unit to it's utmost potential in a calculated, multi-pronged assault against multiple enemies. I would rather get the war over with as quickly as possible and get back to ensuring my cultural domination of the planet. I believe that this thread was started and contributed to by players who feel the same way I do. We just want a way to simplify battles so we can get back to the parts of Civ that we find fun and entertaining.
Now, if anyone would like to offer some constructive criticism on what I've stated here, or politely request further explanation of any item, or civilly debate any part of this post, or tell me to "take a flying leap" in a nice way, please do so. I would hate for anyone to think I'm speaking for them, and if I erroneously inferred anything in the context of these posts, my deepest apologies.
Firstly, "battle groups" would by no means be the only operable military power available to a civilization. Units could be combined or left as individuals as the player sees fit. If a player wants to have only one "battle group" and leave everything else unattached, so be it.
Secondly, a "battle group" would be as big or as small as the player wants. If I want to put two tanks in a battle group, and only those two tanks, then that's all that will be in there. If I later I want to add three infantry and a radar artillery, I could. In my own idea, I could put some 12 units in a battle group, unless some upper limit were imposed, like judgement suggested. In any case, however, units can be added to and removed from battle groups at the player's discretion.
Thirdly, a "battle group" would be no different than any other stack of units, in either attack or defence, except that multiple units can be given an attack order in a battle group. Those units would still attack separately, in order, in one-on-one engagements, until victorious, destroyed, or they retreat out of the battle. The whole group would not attack, or defend, as one unit. Absolutely no bonus, movement or otherwise, is conferred on a battle group.
Finally, not all players prefer to play in a militaristic manner, myself included. You may revel in sending out your forces and using each unit to it's utmost potential in a calculated, multi-pronged assault against multiple enemies. I would rather get the war over with as quickly as possible and get back to ensuring my cultural domination of the planet. I believe that this thread was started and contributed to by players who feel the same way I do. We just want a way to simplify battles so we can get back to the parts of Civ that we find fun and entertaining.
Now, if anyone would like to offer some constructive criticism on what I've stated here, or politely request further explanation of any item, or civilly debate any part of this post, or tell me to "take a flying leap" in a nice way, please do so. I would hate for anyone to think I'm speaking for them, and if I erroneously inferred anything in the context of these posts, my deepest apologies.