bed_head7's Random HoF Fun

bed_head7

Deity
Joined
Jun 16, 2004
Messages
2,494
And in this thread, I'll actually submit some games!

The idea is that I do want to fill some holes, but my standards for 20k games are too high, and my abilities probably a little low. So I chose standard map and deity difficulty, as both are a little underrepresented. I rolled a few starts, and when I saw one I liked, I played, and would tailor victory type to the civ. After a few, I got the Celts, which seemed like fun game, but I was boxed in altogether too quickly. But I still liked the idea, so 80% water and pangaea.

After not too long, this is what I got:

holy_cow.jpg


After some thought, I decided it would do. Expanded fairly quickly (and built a granary first, not warrior, despite what the screenshot suggests), and didn't build a unit until just before getting iron hooked up, right around 1750 BC. Built four or five Gallic Swordsmen, and went after my nearest neighbor, the Mongols, and went at it. 1500 BC I think was when my GA began. The capital could do 2-turn GS without a problem. At 1225 BC, my 10th or 11th elite gave me him:

vercingetorix.jpg


After looking at my empire and getting an army, I realized BC victory was doable.

1225AD.jpg


I got a couple more leaders, but in risky (read stupid) decisions on my part, I lost two of my three armies shortly after they were created. This can't have helped my date. But I managed to capture the ToA around 200 BC, and fill some gaps with settlers, and passed the domination limit at 50 BC, getting (just barely) a domination victory in 30 BC. With this map, I probably could have done 250 BC easily enough, but as this was my first domination victory above regent, it is still fairly satisfying. And now I have a game submitted!
 
Very good domination victory!
I guess milking it would have made even more points..
 
I probably could have milked, but it was pangaea so the domination limit probably wasn't high.
 
Testing out the waters on a large map. I had three thoughts here. Celts good for Agricultural and Gallic. Arabs good for Expansionistic and Ansars, but that means a later conquest phase, offset of course by faster techpace with an Expansionistic civ. Or Inca, who have both those traits but crappy UU (which is why I haven't really considered them seriously). But I like those two traits as in a few tries as Arabs, I had popped two settlers by turn 25 on a couple of mediocre map. Am thinking of sticking with Arabs. Also, time for some more random fun, I am thinking maybe one of the lower levels and map sizes EMan pointed out in some other thread.
 
(As if anyone really cares) Arabs definitely seem like the right choice. With Deity Pangaea tech pace and map size, I should get Ansars at just about the right time to clean up the map quickly enough to get BC finish. I had a good map, one of the most fertile I have ever seen but unfortunately the Ottomans started near me. A few turns before I would be ready to take it to them, they declared and took a couple empty cities. Needless to say, I am back to searching.
 
I have not abandoned my pursuits, though that may seem the case. Had a great game on small as Celts at Deity (I really like the Celts) but I had to expand more than I wanted to to nab iron away from the French. Needless to say, they did not appreciate it, and suddenly a swarm of warriors captured my undefended cities, with the first Gallics in production (all before 2000BC). I hope to be able to submit a game before the end of the month, but I hate the idea of putting the time into playing a game if it is a date that will be easily beaten.
 
bed_head7 said:
I hate the idea of putting the time into playing a game if it is a date that will be easily beaten.
There are still so many slots to fill that some very average games will be able to dominate their categories for some time to come. My view is rather than wait for the perfect game, you may as well grab the slorts now - you can always come back later with a better submission!
 
Sandman2003 said:
There are still so many slots to fill that some very average games will be able to dominate their categories for some time to come. My view is rather than wait for the perfect game, you may as well grab the slorts now - you can always come back later with a better submission!


That is exactly what I did to get to Quartermaster. I just filled tables that had no entries, hence the number 1 slot in those catagories. Some of those games were chosen watching MapFinder run and just grabing the first one that looked adequate. In my Huge Deity high score attempt I have screened about 50K worlds, played over 50 of them to 1000 BC, played 12 of them to 10 AD and still haven't found the one I will finish.
 
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