Chechu
Chieftain
- Joined
- Oct 19, 2008
- Messages
- 27
Hi everyone,
I'm trying to make a mod in which only ancient and classical eras are playable but to make the game a bit more interesting I'm adapting some medieval and renaissance techs/civics too. And here comes the problem. I don't want these entire techs but only part of what they unlock. So here goes my 3 questions:
1. How to change a specific unlocked ability of a tech to a different tech? E.g., I need the ability of sailing in ocean tiles unlocked by "Cartography" and move it elsewhere.
2. How to remove unlocks from the tech tree? E.g., I want to have "Military Engineering" without niter being unlocked.
3. My third is more of a general question. I don't know how make the very basic steps of creating a mod. I can find the info in the .xmls in the game files (Base folder) and change them, but it's tedious to do so.
What I'm currently doing is keeping 2 entire "Base" folders, one with the original data and one with mine and switch them back and forth...
Can anyone point me to the right direction? Nothing fancy, just the basics on how to create a mod.
Thanks!
I'm trying to make a mod in which only ancient and classical eras are playable but to make the game a bit more interesting I'm adapting some medieval and renaissance techs/civics too. And here comes the problem. I don't want these entire techs but only part of what they unlock. So here goes my 3 questions:
1. How to change a specific unlocked ability of a tech to a different tech? E.g., I need the ability of sailing in ocean tiles unlocked by "Cartography" and move it elsewhere.
2. How to remove unlocks from the tech tree? E.g., I want to have "Military Engineering" without niter being unlocked.
3. My third is more of a general question. I don't know how make the very basic steps of creating a mod. I can find the info in the .xmls in the game files (Base folder) and change them, but it's tedious to do so.
What I'm currently doing is keeping 2 entire "Base" folders, one with the original data and one with mine and switch them back and forth...
Can anyone point me to the right direction? Nothing fancy, just the basics on how to create a mod.
Thanks!