Best beliefs to choose for your religion?

There's an interesting interaction between Mosques and Apostle promotions. Clearly +1 spread isn't that effective with apostles that would be getting extra spreads anyway (Orator and Pilgrim). But it's very powerful with the Apostles that get "super" spreads:

Proselytizer eliminates all other religions in the target city. This is awesome because even if he only converts one person, no one else there believes in anything now so yours is the majority faith. A single mosque-trained proselytizer could wipe out all of a target's holy cities leaving them unable to buy apostles. Chain it to a musketman and you basically have a conquistador. (Or better still a level 5 helicopter then you could race round the map at helicopter speed, converting).

Translator has triple-strength spreads. With a mosque he's the equivalent of 12 regular spreads (4 triple-strength spreads).

There's also barbarian conversion if that's something you value.

Now the thing is it's possible to cherry pick your Apostles. It's likely you'll burn 3 of your first Apostles, 2 evangelises and a launch inquisition. However if you check their promotions first you can keep the proselytizers and translators, saving the evangelise for an Apostle with less interesting promotions.


Incidentally another thing i just thought of is using Scouts to escort Apostles. If you get surprise war-ed or carelessly route your apostle through hostile units much better chance it will survive and civs you've negotiated open borders with don't mind scouts wandering around.
 
do they stack?
I don't see why they wouldn't, but both would be overkill when there are other useful beliefs to get.

That said I'm beginning to think twice about Itinerant Preachers. Is it just me or is pressure lower in VI than it was in V?
 
Pressure is lower but does exert influence all the same.

I get cheap missionaries so I can get more out earlier. Missionaries are better at spreading to atheist cities than apostles are and can do it earlier and much cheaper. the passive pressure then exerted also causes additional issue. That early game rush is quite strong.

I said it's all about style. I am for an early spread conquest, convert and return with inquisitors later, I use religion cheaply. I let expensive apostles come in and waste themselves converting my cities with inquisitors in,then just 1 inquisitor charge and the city is mine again. If I see a lot of them together I will consider a war just to kill them which unconverts as well. A war without taking cities provides little warmonger points that soon go.A war giving cities back is similar but more lucrative.

I did a thread called Finding my religion which has some spread stats in it but more about missionary/apostle conversion rates and how the religious arrows work. It was too much hard work to go through all the testing but krikkittwo cam up with a suggested formula for passive based on my paltry tests.
 
I usually end up having 4 of these 5:

Tithe, Jesuit Education, Mosques, whatever is the one about cheaper apostles, whatever is the one about +production. And I didn't have Divine Spark for a pantheon only once, I think, when someone picked it before me.

Other beliefs don't look that useful to me somehow. Maybe I should try them.
 
apostles are really good as scouts because they can cross borders without open borders, and apostles with debater are though enough that enemy inquisitors won't attack them. pairing scouts to them just loses the chance to explore civs withut open borders. if you have a civ with open border, you can explore it with scouts alone, you do not need apostles.
Now the thing is it's possible to cherry pick your Apostles. It's likely you'll burn 3 of your first Apostles, 2 evangelises and a launch inquisition. However if you check their promotions first you can keep the proselytizers and translators, saving the evangelise for an Apostle with less interesting promotions.
This will get you 1 apostle with a good promotion of each type. I have noticed the random promotion generator tend to give you promotions you lack. I used those apostles with heaten conversion to evangelize beliefs, and next apostles I made had heathen conversion. I tried reloading and waiting a few turns before buying the apostle, but it didn't work much; heathen conversion still seemed the favored promotion. Later, by not choosing the promotion, I could get like 5 proselitizers in a row; I had picked all other promotions, and I only lacked apostles with proselitizers, so newly spanned ones had it. After I picked the promotions, though, I stopped getting proselityzers. And even though I used up my proselytizers to the last charge, I didn't get new ones. Even reloading didn't help; I bought some 15 apostles afterwards (probably 30 with reloads) and didn't got a single proselytizer.
It appears, unless you have yerevan, you are forced to vary promotions on your apostles.
 
Top Bottom