Best Bonus to start with

Rustypipe said:
3.) Creative = +2 culture off the bat which means more land with less cities :D

And this seems to be EXTREMELY powerfull on multiplayer games, where usually anyone prefere to build military units instead of cultural buildings ... ;)

Regards
 
wizard73 said:
Hi

I just wanted you to ask what the best bonus to start with was like ?

Depends criticaly on the starting map/conditions.

Rather ask for each leader what is the best map on which to play him or her.
 
Creative.
Financial.
Expansive.
 
Quin (Industrious/Financial). Very Quick Chop Chop, then I chop stonhedge MUHAHAHAHA. (Counting the fact that you can use building exploit stonehedge, stonhedge cost me almost nothing).

UU is insane.
 
MrCynical said:
The fact there's such a wide range of opinions seems to suggest the traits are quite well balanced.:)

I'd agree. I have some prefs but I can enjoy playing as any leader.
 
I dont know about everyone else but i find that the best are finacial, industrisiol philosipical and spiritual. another thing i noticed is that there is 26 civ leaders, 28 combos for civ traits, and the 2 that are missing are Industrail/philosipical and
i cant find the other one, gonna try
:goodjob:
 
the only other combo is cre/organized... i would suggest Eleanor Roosevelt could fit this description, i have a hard time thinking of another who could. As for Phil/Ind, this civ would be too powerful and i assume thats why they weren't included. Also the two clash rather severely, can't think of anyone who was ind and phil...
 
Am I the only one who likes Organized?

I find at the early going, Organized helps me expand a lot longer. Add Expansive (like the Romans) and you have great synergy to get a few more fast growing cities that are more affordable in the early going.

I hear so much about Financial,. but in the early expansion, your cities are either growing or creating settlers, not both - so with a 2 - 5 population city, not too many have 2 Commerce on them that are being worked - Food is the higher priority.

I can semi-spam settlers up to 4-5 cities (Standard map) before shoring up my finances and not run nearly the deficit that I would with 3 cities without Organized. Later after conquests and/or cultural assimilation, Organized helps there too with the expansive empires and higher quality mid-game civics.
 
You must be. I like Philosphical, Industrious, Creative and Financial. Shame the first two can't be had together...

Qin, Lizzie, Louis, Fred, Caty.
 
I have been a sucker for wonders ever since Civ 1, so a trait that makes them half price is a deal in heaven for me. Industrious it is. :D

Plus, those all-important forges are also half-priced.
 
raxid said:
the only other combo is cre/organized... i would suggest Eleanor Roosevelt could fit this description, i have a hard time thinking of another who could. l...


Martha Stewart would be my choice for Cre/org
 
martha stweart lol... i'd say she fits the description well enough... but uhh doesn't she have to lead a civ to qualify for the game? lol...
 
Innawerkz said:
Am I the only one who likes Organized?

I find at the early going, Organized helps me expand a lot longer. Add Expansive (like the Romans) and you have great synergy to get a few more fast growing cities that are more affordable in the early going.

I hear so much about Financial,. but in the early expansion, your cities are either growing or creating settlers, not both - so with a 2 - 5 population city, not too many have 2 Commerce on them that are being worked - Food is the higher priority.

I can semi-spam settlers up to 4-5 cities (Standard map) before shoring up my finances and not run nearly the deficit that I would with 3 cities without Organized. Later after conquests and/or cultural assimilation, Organized helps there too with the expansive empires and higher quality mid-game civics.

To build courthouse, you need code of laws, which is quite far away at high levels. So the only benefit you get in the early ages is just faster lighthouse, which is not bad by itself, but comparing to other traits ...
 
Number16_123 said:
Expansive and organized, Ceasar all the way

Well, that's because of their UU, not traits ... Although I enjoy Persia immortal rush, I don't think their expansive trait is terribly great. Cheap granary? Good, but it's already cheap in the 1st place. Two more health? Good, but when you can conquer the whole continent, you don't have much problem with health. Expansive would be much more useful for a peaceful game, -- but Rome and Persia are too great for early rush.
 
It is actually funny :). There was a poll before the release (I don't care to look for it). I voted financial (and was in some doubt because it almost came in dead last IIRC). Now the tide seems to have turned. ATM the financial trait is strong and flexible.
I would rate the traits:

Financial
Philosophical
Creative

I have enjoyed playing as Elizabeth that much that I haven't cared to play as other leader. I really should but I haven't that much time pr. week to play.

Aks K
 
I like Industrious: I focus on wonders for an early and steady lead. Nothing like Stonehenge, the Oracle, Great Library and (usually) the Pyramids to jump ahead in the game (worker chop FTW!). I use the Oracle to get Metal Working for free, and with Forges at half cost with this trait, dropping them in all your cities right off the bat gives a huge advantage.

Financial is good, but it's largely situational. It's better the more grassland or floodplains you have around you, and the fewer AI's in the vicinity. If you need to expand early to cut off multiple AI's from valuable resources, you won't have time to build cottages early on. If you start off next to just one other AI or on your own, though, you'll rule the game. The Creative trait is the exact opposite: it's much less useful if you start out on your own.

Nowadays I'm playing with Napoleon: aggressive and industrious provides both a tech (oracle, library, representation civic - pyramids) and military lead, regardless of location. France's UU is pretty useless though (musketeer, +1 move rate), since I go for Chemistry for free, from Liberalism. Grenadiers own when you get them first.

It's interesting, but has anyone else noticed that the Industrious civs are frequently near the top of the charts? Roosevelt, Gandhi, Qin, Napoleon...
 
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