Best number players and City States per map size

geoaraujo

Chieftain
Joined
Feb 11, 2012
Messages
16
Hello. What do you guys think is the best number of players and City States per map size? I've recently played on Earth Huge with default settings (12 players and 24 City States) and vast regions of the world were unoccupied, like Australia (there were only Barbarians). So, what do you think?
 
Default?

I never played a real earth copy map, but as far as i heard these always have issues as nobody will ever spawn on america/australia no matter hwo many civs you put in, so it will always be barb territory.
 
On a standard map I usually add two civs but keep the CS the same. City states seem to get primo land so I don't add any more.

It seems adding some more civs increases the early warfare probability as proximity causes some strife.
 
I never played a real earth copy map, but as far as i heard these always have issues as nobody will ever spawn on america/australia no matter hwo many civs you put in, so it will always be barb territory.

Actually I was in North America with other players and City States, and South America was occupied as well. But I do wonder if what you said is correct concerning to Australia...
 
I've just played a game on a standard Earth map (with default settings) and Australia was occupied by two City States! :)
 
I play only Standard size since more would be too much for my poor PC, but add this 2 more civs, just to make game more spicy.

Otherwise it too often ends up with 5 civs fighting each other on one continent, and 3 other having a isle each for themselves. Just a little more civs means moar wars.
 
I once played on Earth huge map in G&K with the maximum possible number of civs (21, I think), and one civ started in Australia.
 
I believe the default settings were meant to be the best number of players and CSs(12,24), if Resettlement and Monument building tenets from Order are supposed to be clues... the large empty lands are meant to be colonized later in the game.
 
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