Hi,
My friend and I want to try a duel in ciV, at least in there the horrible AI won't be ruining the experience... What settings do you suggest?
On/off
I tried a test duel against AI yesterday on immortal, duel size fractal map, city states off. I noticed that the barbarians get really out of hand, both due them having more places to spawn but nobody to draw their attacks with city states off... So I guess better to have either both off or some easy difficulty level so barbs stay put (but that does change the inherent happiness value, too).
How about huts, do people generally turn them off in mp games?
Game speed
Fast game speed seemed really fast but I guess it is a must if we want to finish the game in a few hours? Or is a duel likely to end fast enough even with normal speed so the ancient units get some decent field time?
Map type
I'm thinking fractal map type, not sure how likely it is that there are still two separate land masses? I guess mirror type maps don't work too well due to the sea in between becoming impassable kill zone, but maybe archipelago would work better?
Any other hints? Are city states worth it in a duel? In my test game I noticed I was struggling with happiness, I guess due to missing trading, so need to keep on eye on that. Also have to identify the wonders to aim for, they seem even more crucial in a duel since not getting one means the other guy gets it.
My friend and I want to try a duel in ciV, at least in there the horrible AI won't be ruining the experience... What settings do you suggest?
On/off
I tried a test duel against AI yesterday on immortal, duel size fractal map, city states off. I noticed that the barbarians get really out of hand, both due them having more places to spawn but nobody to draw their attacks with city states off... So I guess better to have either both off or some easy difficulty level so barbs stay put (but that does change the inherent happiness value, too).
How about huts, do people generally turn them off in mp games?
Game speed
Fast game speed seemed really fast but I guess it is a must if we want to finish the game in a few hours? Or is a duel likely to end fast enough even with normal speed so the ancient units get some decent field time?
Map type
I'm thinking fractal map type, not sure how likely it is that there are still two separate land masses? I guess mirror type maps don't work too well due to the sea in between becoming impassable kill zone, but maybe archipelago would work better?
Any other hints? Are city states worth it in a duel? In my test game I noticed I was struggling with happiness, I guess due to missing trading, so need to keep on eye on that. Also have to identify the wonders to aim for, they seem even more crucial in a duel since not getting one means the other guy gets it.