Okay so I'm trying to make my way through all of the Civs which people consider to be the more powerful ones, so I can make my own decision up on which is the best.
I've played Babylon, first time playing them and I manged to get a t303 SV, which I thought was decent (Standard, Continents, King), I tried Brazil out, got a t326 CV, so that took a bit longer but I had no idea what I was doing until half way through, I've tried Korea, and whilst they aren't quite as powerful as Babylon in my opinion, they are still solid, although I haven't yet finished that game.
Then I've moved onto trying the Mayans, and I just can't get my head around how they're supposed to have any real benefit above other Civs.
Playing on a small continents map (Didn't realise how small these continents were until I started it up, they're practically the same size as the 'Large Islands' map...) on King difficulty because I'm a bit of a wuss and don't feel good enough to go higher yet (Otherwise I wouldn't be posting here I guess). I got put in a decent starting location on the coast with a silk, a marble and a silver all nearby. I got a few tiles of grassland, and was also on a river with 2 tiles of farm-able river and a couple of hills, but for the most part it was just flat plains.
I went for a tall strategy, so started off tech wise going Pottery > Calender > Writing > Mining > Philosophy > Masonry > Animal Husbandry > Archery > The Wheel > The one that gives Hanging Gardens > The tech that gives Parthenon > Theology.
Tradition is obviously a no-brainer, and building wise in Palenque things went a bit like Monument > Pyramid (Mayan one of course) > Stonehenge > Library > NC > Settler > Granary > Hanging Gardens.
I reached the NC by turn 71, settled my second city by turn 73, third city a little bit later. I'd also got a religion set up by this point with food being the main focus (10% from Pantheon, 15% from follower). However, I reached Theology by turn 100, so I don't think I was that far behind here. I got my first great person before 0AD hit, spent it on a Scientist and plopped him on the one desert tile in the middle of all my plains for a nice +8 science boost.
After this, I don't understand what else you're supposed to do with the Mayans. I realised that it's not actually a 'bonus' great person, and that it in fact pushed your current great people back, so my next Great Scientist was now 200 points away. But still I carry on, going down a science-ish route. I get a second 'bonus' great person before I knew it and spent it on a Great Engineer, but had nothing that I wanted to rush at this point, so I kept him around for a while and took a detour to Notre Dame, cos why not eh, 10 free happiness equals 10 free pop. Anyway, I knew I got to Notre Dame before anyone else so built it without using the Engineer. While I was building Notre Dame, got my 3rd great person, and after using the 2 useful GPs, I made a decision to go for a Merchant because my 3rd city was still a fair distance away from building a uni, so I pop the Merch in a city state, buy a uni and all is well.
After Notre Dame, I build Oxford Uni, which allows me to get Printing Press 8 turns early, meaning I can go for Banking instead. I use the Engineer on Pisa, get another Engineer and pop him on Forbidden Palace.
But then after here, what on earth are you meant to do? You've used all the useful Great People, and you can't reuse them. Plus, they're not even bonus people, they're used in the exact same way as normal, meaning that in this game I couldn't get my first Great Person through actual points until I got 500 for a Great Scientist. Also, they're UU and UB go obsolete pretty quickly. The way I see it, if you're building atlatlists, something has gone wrong, and the UB, sure +2 faith is nice for founding a religion, and +2 Science is a good headstart, but when others start to catch up with you, there is nothing that the Mayans have to pull ahead, as far as I can tell.
That's where I want some help if possible, I want to know what people do with the Mayans and why so many people seem to think they're so good, because at the moment I just cannot see it. What strategies do people use, what is the standard tech path or building path? Any help is greatly appreciated.
I've played Babylon, first time playing them and I manged to get a t303 SV, which I thought was decent (Standard, Continents, King), I tried Brazil out, got a t326 CV, so that took a bit longer but I had no idea what I was doing until half way through, I've tried Korea, and whilst they aren't quite as powerful as Babylon in my opinion, they are still solid, although I haven't yet finished that game.
Then I've moved onto trying the Mayans, and I just can't get my head around how they're supposed to have any real benefit above other Civs.
Playing on a small continents map (Didn't realise how small these continents were until I started it up, they're practically the same size as the 'Large Islands' map...) on King difficulty because I'm a bit of a wuss and don't feel good enough to go higher yet (Otherwise I wouldn't be posting here I guess). I got put in a decent starting location on the coast with a silk, a marble and a silver all nearby. I got a few tiles of grassland, and was also on a river with 2 tiles of farm-able river and a couple of hills, but for the most part it was just flat plains.
I went for a tall strategy, so started off tech wise going Pottery > Calender > Writing > Mining > Philosophy > Masonry > Animal Husbandry > Archery > The Wheel > The one that gives Hanging Gardens > The tech that gives Parthenon > Theology.
Tradition is obviously a no-brainer, and building wise in Palenque things went a bit like Monument > Pyramid (Mayan one of course) > Stonehenge > Library > NC > Settler > Granary > Hanging Gardens.
I reached the NC by turn 71, settled my second city by turn 73, third city a little bit later. I'd also got a religion set up by this point with food being the main focus (10% from Pantheon, 15% from follower). However, I reached Theology by turn 100, so I don't think I was that far behind here. I got my first great person before 0AD hit, spent it on a Scientist and plopped him on the one desert tile in the middle of all my plains for a nice +8 science boost.
After this, I don't understand what else you're supposed to do with the Mayans. I realised that it's not actually a 'bonus' great person, and that it in fact pushed your current great people back, so my next Great Scientist was now 200 points away. But still I carry on, going down a science-ish route. I get a second 'bonus' great person before I knew it and spent it on a Great Engineer, but had nothing that I wanted to rush at this point, so I kept him around for a while and took a detour to Notre Dame, cos why not eh, 10 free happiness equals 10 free pop. Anyway, I knew I got to Notre Dame before anyone else so built it without using the Engineer. While I was building Notre Dame, got my 3rd great person, and after using the 2 useful GPs, I made a decision to go for a Merchant because my 3rd city was still a fair distance away from building a uni, so I pop the Merch in a city state, buy a uni and all is well.
After Notre Dame, I build Oxford Uni, which allows me to get Printing Press 8 turns early, meaning I can go for Banking instead. I use the Engineer on Pisa, get another Engineer and pop him on Forbidden Palace.
But then after here, what on earth are you meant to do? You've used all the useful Great People, and you can't reuse them. Plus, they're not even bonus people, they're used in the exact same way as normal, meaning that in this game I couldn't get my first Great Person through actual points until I got 500 for a Great Scientist. Also, they're UU and UB go obsolete pretty quickly. The way I see it, if you're building atlatlists, something has gone wrong, and the UB, sure +2 faith is nice for founding a religion, and +2 Science is a good headstart, but when others start to catch up with you, there is nothing that the Mayans have to pull ahead, as far as I can tell.
That's where I want some help if possible, I want to know what people do with the Mayans and why so many people seem to think they're so good, because at the moment I just cannot see it. What strategies do people use, what is the standard tech path or building path? Any help is greatly appreciated.