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Best Wonder is: Sun Tzu War Academy!

MummyMan

Emperor
Joined
May 9, 2001
Messages
1,094
After playing a few games of Civ 3 i think i've gotten a pretty good feel for the game, at least on Regent level. I think one of the most important parts of Civ 3 is having an up-to-date military. I'm one of those people that just kicks the crap out of a civ if they tick me off or have a resource that i need. Anyway, I think upgrading your military is great way to have a potent force in the game. The best way to do this is to have Sun Tzu's Academy, which gives an unantiquated barracks in all of your current cities. This is extremely useful since you need a barracks to upgrade you military. Especially if you have just gotten into a war and have rifleman guarding your cities when everybody else has tanks to blow them away. Of course, you need up-to-date technology to upgrade, something that comes naturally to me. That's my opinion on the best wonder, but i definitely agree that other wonders are important too, such as Universal Suffrage, but that's another matter :) .
 
You are right about saying that Sun Tzu War Academy is the best wonder, but I would say that the first place of best wonder has been share by Adam Smith Traiding & Co., Sun Tzu War Academy, Leonardo's Workshop (on the other hand, old Leo's Workshop was better;)), Lighthouse and from the small wonder there is Wall Street, Military Academy, Battlefield Medicine and Forbidden Place. If you get all of those, I wound say that you are in damm good position to win the game. :king: But if you think that some other wonder is more important than some of these... I'm not ordering you to do anything. Or am I?;)
 
Sun Tzu is definitely important (especially if you're non-militaristic), but Hoover Dam stomps Sun Tzu all over the floor. Also I've survived without Sun Tzu just fine before, but not having the Pyramids has really hurt. And then my last game I let the French get Sun Tzu first (but only because they're peaceful), so I could get the Sistine Chapel instead. I don't regret that.
 
The most important effect of Sun Tzu's Art of War (not academy) is not even that you get barracks all over for free, it's that those barracks are indestructable. Normally, a unit heals 1hp per turn, barracks makes land units heal to full in one turn no matter how damaged they are... this means that a city with barracks must be taken over in one turn, or it won't be taken at all. With ordinary barracks, you can bring out the guns and bombard them into dust, but Sun Tzu's barracks are always there... if you're considering a war against an enemy who is on par with you in tech and numbers AND he has Sun Tzu's, consider beginning the war with a surgical strike against the city with Sun Tzu's, either to raze it, or, if it's close enough to your borders that you feel you can hold it without losing to culture, capture it for yourself.
 
The Hoover Dam is really important, especially because it's later in the game where the space race is beginning. I have it in my current game, but none of my cities had factories because i had only horses on my island. I wonder if it still affected my production. The description says that it increases FACTORY production by 50%, so what happened? Yes, the old Leonardo's Workshop is a lot better than the current one. The old Leo's Workshop was my favorite wonder. I hate playing with antiquated units.
 
of course the old leonardos shop was better, but even half price upgrades are great imo... im glad they changed it cause i would always rush to this wonder cause it always gave me such an edge, but not you can not get it and still be fine
 
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