marioflag
History Addict
We know that in CIV4 and Warlords, AI is not capable to use these units well, this is also why espionage is so underpowered in these games.
I wonder if there is any plan in future to improve AI toward using spies in particular when there is a Space Race or for late game wars when destroying a strategic resource can make the difference.
So is it out of the scope of the mod?
I wonder if there is any plan in future to improve AI toward using spies in particular when there is a Space Race or for late game wars when destroying a strategic resource can make the difference.
So is it out of the scope of the mod?