As I mentioned in this thread, I have devised a plan to achieve all the requirements for four of the six legs of the Elite Quattromaster Challenge.
I will try to post a thread around every two weeks with the game conditions, and then some highlights of my game, and encourage others to do the same. I also open the floor to discussions of strategy, as the regular HoF'ers never cease to amaze me with their insight into the game.
Round 1: A Classic.
What could be more classic than a Praet rush, on continents, to achieve domination. The only thing that is a bit less than ideal is the normal game speed, which will limit the time that the Praet rush will be available. I will be using Julius, because I don't have Warlords, but Augustus (Creative, Organized) is also available to folks who do. Warlords' Julius will also be Imperialistic in addition to Organized, instead of Vanilla's Expansive.
"Required" Settings:
Expansion: Vanilla/Warlords
Era: Ancient
Civilization: Rome
Victory Condition: Domination
Game Speed: Normal
Civilization: Rome
As I mentioned in the opening thread, I will be playing at Monarch. (but I sure wouldn't mind seeing someone trying the game conditions at higher levels!) My plan is to use a small map, with max civs, to drop the domination land requirement as low as possible. As a reminder, here are the allowable number of opposing civs by map size:
Remember, Duel Maps are ineligible for the Elite Quattromaster Challenge.
I wish you iron and close neighbors!
Results:
Bindamel had a Monarch victory on a Small Map with JC/Vanilla in 1888 A.D.
ParadigmShifter had an Emperor victory on a Small Map with AC/Warlords in 1060 A.D.
bestje had an Prince victory on a Tiny Map with JC/Warlords in 1640 A.D.
I will try to post a thread around every two weeks with the game conditions, and then some highlights of my game, and encourage others to do the same. I also open the floor to discussions of strategy, as the regular HoF'ers never cease to amaze me with their insight into the game.
Round 1: A Classic.
What could be more classic than a Praet rush, on continents, to achieve domination. The only thing that is a bit less than ideal is the normal game speed, which will limit the time that the Praet rush will be available. I will be using Julius, because I don't have Warlords, but Augustus (Creative, Organized) is also available to folks who do. Warlords' Julius will also be Imperialistic in addition to Organized, instead of Vanilla's Expansive.
"Required" Settings:
Expansion: Vanilla/Warlords
Era: Ancient
Civilization: Rome
Victory Condition: Domination
Game Speed: Normal
Civilization: Rome
As I mentioned in the opening thread, I will be playing at Monarch. (but I sure wouldn't mind seeing someone trying the game conditions at higher levels!) My plan is to use a small map, with max civs, to drop the domination land requirement as low as possible. As a reminder, here are the allowable number of opposing civs by map size:
Code:
Mapsize Minimum Maximum
Tiny 2 4
Small 4 7
Standard 6 10
Large 8 14
Huge 10 17
I wish you iron and close neighbors!
Results:
Bindamel had a Monarch victory on a Small Map with JC/Vanilla in 1888 A.D.
ParadigmShifter had an Emperor victory on a Small Map with AC/Warlords in 1060 A.D.
bestje had an Prince victory on a Tiny Map with JC/Warlords in 1640 A.D.