Boreum 600 AD

Which cities to build (map in second post)

  • A: Build Filler, D and G

    Votes: 3 37.5%
  • A: Build D and G

    Votes: 2 25.0%
  • A: Build I and South west of A

    Votes: 1 12.5%
  • A: build D, G, I and filler

    Votes: 1 12.5%
  • A: Build D, G and I

    Votes: 1 12.5%
  • B: Is 5 settlers too many for your city plan?

    Votes: 3 37.5%
  • B: Just use spare settlers for roading

    Votes: 6 75.0%
  • C: Should settlers build roads before settling

    Votes: 4 50.0%
  • C: Build cities quickly.

    Votes: 5 62.5%
  • D: Do the settlers need escorts?

    Votes: 5 62.5%
  • D: Just risk it and build units in the cities

    Votes: 2 25.0%
  • E: Take some of the extra units for guards

    Votes: 7 87.5%
  • E: Build some escorts

    Votes: 0 0.0%
  • F: Continue building a mixture

    Votes: 7 87.5%

  • Total voters
    8

Dell19

Take a break
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The settlers have nearly been completed so now we need to make a final decision on which cities to build. I've taken some of the options from the first poll and made a new poll from them.
 
I hardly ever build escorts, since it slows down the expansion IMO. The exception would be if we'd want to expand close to the vikings or indians, on their island or close to their island. In Boreum I'd rather risk a settler than escort all of them:)
 
Dell19, perhaps you can edit this to 600AD?

Build MD 3NE, D and G
Five Settlers is too many. MD should switch to Salt Caravan so it can grow. Mord should switch to a replacement Guard Dip - and it can also grow.
Build cities quickly, without waiting for a road. Actually, the Roads are already prepared in this case - even for Boreum River Bridge Filler.
Settlers need escort. MD has a spare guard for the MD 3NE City.
Use extra units for Guards, don't build more.
Build mixture as follows: OP , Ebor and Neuma to complete Settlers. Neuma next Temple.
 
Glad to see the "Filler MD 3NE" and "D" are prevailing. It is not really a filler, you know, as I posted in 500AD. Also glad to see we will provide escorts, from existing units.

Citizens, Governor, there is one problem. Due to the recent confusion over authority, it is not clear if we will switch MD from Settler to Caravan so it can grow. MD can lend an Archer guard to the 3NE City, and grow, no problem. We are the problem.
 
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