Ok well this is my first GOTM in awhile. I finished it a couple days after it was released so I don't really remember it too well, but I'll mention a couple things anyway. So I played on Adventurer, started out without a good idea of what victory condition I was going for. Once I realized that I had a good lead in techs and was successfully building many wonders I built the AP and thought I'd try for a diplomatic victory that way. Unfortunately when I tried to spread the religion to all the other civs I found that the Byzantines (at least I think it was them) had the religion civic that prevents religion spread and apparently it's their favorite one so I couldn't expect them to change anytime soon.
I didn't like sharing my continent with Churchill so when I felt I had built my army up enough I declared war on him and with the help of my eventual Oromo warriors, knights and even later riflemen and cavalry I wiped from the continent. (I'm not good at fast wars.) He still had some cities overseas so I made him my vassal and tried peace for awhile.
My capital had been building a lot of wonders and was well on it's way to legendary culture, and several other cities weren't doing bad either so I decided I'd go for a cultural victory. I concentrated my efforts to increasing the culture of my three best cities as much as possible building eventually 4 or 5 different Cathedral things in each city, and using my military to simply hold of attacks from the civs that would occasionally declare war on me. In the end I lost one city on an island a few turns before I won a culture victory in 1868 AD with a score of 26404.
All in all it went pretty well I could probably have had a better date for my victory if I'd worked towards cultural for the whole game. Usually I play on a lower difficulty setting but after the easy victory at this level perhaps I should move up.
I didn't like sharing my continent with Churchill so when I felt I had built my army up enough I declared war on him and with the help of my eventual Oromo warriors, knights and even later riflemen and cavalry I wiped from the continent. (I'm not good at fast wars.) He still had some cities overseas so I made him my vassal and tried peace for awhile.
My capital had been building a lot of wonders and was well on it's way to legendary culture, and several other cities weren't doing bad either so I decided I'd go for a cultural victory. I concentrated my efforts to increasing the culture of my three best cities as much as possible building eventually 4 or 5 different Cathedral things in each city, and using my military to simply hold of attacks from the civs that would occasionally declare war on me. In the end I lost one city on an island a few turns before I won a culture victory in 1868 AD with a score of 26404.
All in all it went pretty well I could probably have had a better date for my victory if I'd worked towards cultural for the whole game. Usually I play on a lower difficulty setting but after the easy victory at this level perhaps I should move up.