I founded the capital on 1N in order to immediately use corn. Obviously, this was not the best decision, due to the loss of the deer. The ideal place for capital is 1E not only because of the extra food, but most importantly because it allowed us to place an additional city between the capital and the western city of our peninsula, at the same time evenly distribute food between the cities. As a result, I had 7 cities on our peninsula, of which 4 had an overabundance of food, and 3 had none at all. In the 4th (copper) city, I tried to build Stonehenge (with stone), but Ragnar beat me by 2-3 turns, after which I switched to the Oracle (with marble from Ragnar) and finished it in 775 BC. I planned to take MC, but after the construction I changed my mind and took a more expensive feudalism. I also cut down the Great Lighthouse in the capital in 350 BC and the Moai in the stone city.
Since there was very little space on our island, I had to start an early war. The obvious first target was Ragnar, because of Stonehenge, because of more convenient logistics, and most importantly, he took my horses with his 2 city. Before the war, I managed to make 3 more cities, 2 on the territory Ragnar - elephants + fish and gold + clam and between Ragnar and Katerina near crabs. In 300 BC, my army of 11 swords, 6 longbows, and 1 axe invaded Scandinavia. By 50 BC, all 4 of their cities had become mine.
According to science, by 1 AD, in addition to feudalism, I had learned/exchanged MC, currency, CoL, and in 50 AD - CS. There were constructions and theology available for exchange, which, like the HR and calendar, I exchanged later.
In 475 AD, I learned guilds (also engineering at 620 ad) and started building knights, in some cities without stables or even barracks - at a noble level, this is superfluous. Before that, I build a road to the English border and spammed the land between Ragnar and Elizabeth with cities. After the first 24 knights started conquering counterclockwise, I made another 20 who went to meet them clockwise.
England (620-720, captured 5 of the 6 cities, took paper for peace), (traded philosophy as soon as they learned it and finished off

, 980-1000)
Germany (700-860, captured all 9 cities)
Catherine (700-860, captured all 6 cities)
Peter (880-940, captured all 4 cities)
Washington (900-1030, captured all 7 cities)
Stalin (940-1050, captured 8 of the 9 cities).
I hadn't planned on this, but since there was only 1 unit in Stalin's last city, I could capture it with a 3-way knight (88%). I didn't check my luck (or vassaled him), so as not to accidentally get a conquest instead of a domination.
The only AI that started learning feudalism (but didn't finish it) there was Washington, the rest had aggressive swords at the most. There was an amazing situation in this game - just before the attack, all the friendly AI (Ragnar in 1 turn, the rest in 2-3 turns) asked to be my peaceful vassals. But it didn't save them

In total, I lost 22 knights out of 44.
In 600 A.D., I built a MoM and ran the GA until the end of the game. In 1010, I learned liberalism and took biology with it. I thought I would finish the game around 1100, but I underestimated the size of the captured territory. At 1050, 0.01% was not enough for me to win, because I held back the expansion of several cities, but it was no longer possible to delay the dominance.