Started playing this a week or so ago, and it's a fantastic mod, but I've run into a few situations where the AI doesn't seem to be behaving particularly intelligently
I'm only playing on Noble, but I was under the impression the basic AI was the same at all difficulty levels, only the bonuses for the computer change up or down? Is that not true in FFH?
The specific issue: While playing a lengthy game, I got into a war with an enemy AI and managed to sack several of their cities. While regrouping to continue the push, the AI retaliated with a large army, and their ally brought another large army up - except, instead of attacking my cities (which may have been unwise, so possibly a good choice), it roamed around near my cities and into my 'midfield' without destroying a single improvement or even in a few cases, capturing an adjacent worker.
Had it razed my countryside to the ground, it's highly likely I would have lost the war, but as it never tackled my improvements, workers, or even risked a serious city siege (it did attack a few times, but never with any commitment), I was able to build up and finish killing it off.
Is this normal, are there different AI difficulty levels, a bug, or something else at work I'm unaware of?
It was an unsatsifying victory, to say the least.
I'm only playing on Noble, but I was under the impression the basic AI was the same at all difficulty levels, only the bonuses for the computer change up or down? Is that not true in FFH?
The specific issue: While playing a lengthy game, I got into a war with an enemy AI and managed to sack several of their cities. While regrouping to continue the push, the AI retaliated with a large army, and their ally brought another large army up - except, instead of attacking my cities (which may have been unwise, so possibly a good choice), it roamed around near my cities and into my 'midfield' without destroying a single improvement or even in a few cases, capturing an adjacent worker.
Had it razed my countryside to the ground, it's highly likely I would have lost the war, but as it never tackled my improvements, workers, or even risked a serious city siege (it did attack a few times, but never with any commitment), I was able to build up and finish killing it off.
Is this normal, are there different AI difficulty levels, a bug, or something else at work I'm unaware of?
It was an unsatsifying victory, to say the least.