Good idea. I'm kind of working on that. I used less frames for fortify than I used for attack, so I'm in the process of reworking this unit so that all of my flcs use the same amount of frames, once I do that, then I'll create a multi figure unit for it.
Good idea. I'm kind of working on that. I used less frames for fortify than I used for attack, so I'm in the process of reworking this unit so that all of my flcs use the same amount of frames, once I do that, then I'll create a multi figure unit for it.
Ahhh, Good point. I'm just getting used to your multi-unit utility, I played around with it all weekend and am in the process of building a horse artillery unit. I had one done but ran in to the shadow issue. I've worked through the shadow issues and should have it done in a day or two.
These types of units are excellent, especially with PTW where Medieval Infantry upgrades to Guerilla. Something I'm not fond of: Last game I played I wound up with some 99+ Guerillas after all the early unit upgrades on top of those created originally as the Medieval Infantry. With something like this, you can have a better rounded evolution of Infantry.
Have you considered making the fortify animation show the unit reloading his muzzle-loading rifle? Just an idea. Even during the U.S. Civil War, breech loaders were not very common, and magazine fed weapons were in relatively short numbers compared to the 185x, 186x muzzloaders.
Cheers - and keep up the good work: Unfortunately, it's more than I can do at this time.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.