v3.13
There are 2 bugs here. The first is an exploit where you add many population points to a city, then remove most of them so that your city is now at 2 PP, which messes up the amount of food at the city. If I pump up my city to say 10 then decrease it to 2 I'll have spent the gold for 1 extra PP and yet my city might be at pop 2.99.
The second has to do with regenerating the map when autostart is on. If you place your stuff, click begin, and then enter the worldbuilder, you can regenerate the map. When the map is regenerated, you'll see weird results. The results get even weirder if you then regenerate that map. The results are better seen than described, but it's basically you can see the whole map AND can see the city placement tips and territory border etc, yet can't place anything and don't have a gui. If you save one of these bugged regenerated maps and then load it it'll be fine.
There are 2 bugs here. The first is an exploit where you add many population points to a city, then remove most of them so that your city is now at 2 PP, which messes up the amount of food at the city. If I pump up my city to say 10 then decrease it to 2 I'll have spent the gold for 1 extra PP and yet my city might be at pop 2.99.
The second has to do with regenerating the map when autostart is on. If you place your stuff, click begin, and then enter the worldbuilder, you can regenerate the map. When the map is regenerated, you'll see weird results. The results get even weirder if you then regenerate that map. The results are better seen than described, but it's basically you can see the whole map AND can see the city placement tips and territory border etc, yet can't place anything and don't have a gui. If you save one of these bugged regenerated maps and then load it it'll be fine.