Build ques in Phobos, 1855

Mr Spice

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A screenshot of Phobos (and most of Luna). As always, present build ques and city screen information is found here. :)

The Holy Duck Pond

Carrying out old que.

Potpolia

Last time we never really decided what this city should do once the stock market and last trade routes are in place. A harbour would be nice of course (must have missed that improvment last time. :blush: ). Building this will take some time and perhaps we don´t need a longer que at the moment.

Athenae

Carrying in with present que.

Fort Pornstar

I would like to throw in a port here before continuing battleship production. That last trade route is lower priority IMO.

Kevholm

Still a decent que left.

Becka-Becka

No urgent need for new items here either.

Pellaken Bay

A factory next would be nice, me thinks. Then more trade routes and perhaps a bank.

And now over to your intelligent ideas and comments, as usual. :)
 
Actually, there are a few more "missing harbors" on the home island - though I'm not sure of how many in Phobos. I think Hippo, Dread and Athenae need a harbor, but I'm going on some vague and ephemeral memories right now.
 
The build ques in the summary are now updated. I hereby hand over Phobos to the honorable and worthy Civ1-addict. May your reign be long and prosperous! :)
 
Potopolia needs a second defender! Alpine troops or Marines would be my choice, or actually we'll have Mech Inf very soon, correct?

Ft Pornstar agree that a port before more ships would be good. How soon will it grow? Happiness could be an issue so would be good to get that last trade route before it grows.

Pellakan Bay, maybe one trade route before working on the factory? A Frieght will be much faster to build, so bring some positive results more quickly. Either way is fine, really.

all others look good to me
 
You may be right about the second defender in Potpolia, but then again it is very unlikely that city will be attacked by any of our enemies considering its location. But we will have to start upgrading the defenses in our cities soon anyway, non-vet riflemen just won´t be enough for very long. Maybe we should set one mainland city on barracks/defenders soon. Well, that will be a job for Civ1 and Dell. :) Edit: Labour Union is being researched now so mech inf will be availible in like two turns or so.

Fort Pornstar is growing slowly, a surplus of 2 food and 2/3 of the box to fill. It is also our only city producing battleships at the moment, so if we could avoid other improvements (except for port) for now that would be a good thing. But you are of course right in that the last trade route would be nice. We might want a colloseum here soon too.

Good point about trade route in Pell´s Bay. Added one before factory.

I hope Civ1 has no objections to this. :)
 
I'm sure we can find a city with extra units to donate to Potopolia if we wish. I really don't think that we'll be seeing very much out of the AI - perhaps in cities near English lands, but that's about it.

I know the Zulus are close to our mainland, but they're just plain silly. They'd go after our southern cities anyway.

With our cities connected by rail, we could easily get by with even less defense if we wished, but I think we're OK as it stands.

I think a colosseum in Fort Pornstar will help out the happiness as well. I think that once we're in celebration mode a bit later on it will grow nicely.
 
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