Building/wonder effects

Rob (R8XFT)

Ancient Briton
Retired Moderator
Joined
Aug 11, 2002
Messages
10,866
Location
Leeds (UK)
Is there a definitive list of effects that can be had by buildings and wonders (without lua programming)? I am assuming that regular buildings can have any effect a wonder can have, it's just a case of NOT setting the MaxGlobeInstances to 1 when you set up the building class. I was only aware of being able to set up groups where you can only build one out of that group of buildings a few days ago, so I was wondering what other effects I wasn't aware of.

The one effect I would like to see is a building that would increase the population of the city it was built in by, say, 2. I was thinking of using that effect for an insula in Anno Domini that comes with city planning, two thirds of the way through the game. Is such an effect available?
 
I am assuming that regular buildings can have any effect a wonder can have, it's just a case of NOT setting the MaxGlobeInstances to 1 when you set up the building class.
Correct.
The effects themselves are listed in CIV5Buildings.xml; most have a good descriptive name.

The one effect I would like to see is a building that would increase the population of the city it was built in by, say, 2.
In the XML there is only GlobalPopulationChange, not for just one city.
 
Back
Top Bottom