Bulid ques in Phobos, 1816

Mr Spice

Emperor
Joined
Oct 17, 2001
Messages
1,250
Location
Sweden
Current information about the cities

The celebration has done wonders for this province. Our SSC now has 19 population points. Potpolia has a nice net production of 10 shields (without factory). Hydro power from the mighty Hoover Dam has given Fort Pornstar a net production of 30 shields, our second best production city after Olympia. One thing to keep in mind is that we will get pollution problems again in three turns, when we discover automobile.

The Holy Duck Pond

When the bank is finished an offshore platform followed by a factory would make this city a nice production centre. Considering its size we might want to prepare for building a mass transit once that technology is discovered. Maybe we should discuss a granary here as well, since it would provide this city with decent growth even between celebrations.

Potpolia

Still in need of trade routes after the sewer system, but I would like to build a factory here before the freights.

Athenae

This city now has a stable happiness situation (with 20 % luxuries). After the sewer system we might want to focus on production by building factory, offfshore platform and harbour. If we decide to go with 10 % luxuires it could definitely use a colloseum instead.

Fort Pornstar

Will be finished with its sewer system in three turns, which accidently is when automobile will be dicsovered. Thus a battleship would be nice to build next. After the battleship we should probably focus on happiness here, ie building a bank and freights for the two remaining trade routes.

Kevholm

After the offshore platform is rushed, this city could use an aqueduct and marketplace to enable further growth.

Becka-Becka

Same as Kevholm, except that it has just started on another freight instead of an offshore platform. It might be wise to change to a platform.

Pellaken bay

Could use some freights after that marketplace, and an aqueduct too.

What do you say, fellow Fanatics?
 
I'd prefer to have a superhighways next in THDP for the enormous science (and cash :)) boost it will give us. Since we're working so many tiles now then it will definitely be worth it. After that then we should look at some Mass Transit to reduce the inevitable pollution. Would it be possible to squueze out a couple of engineers from some mainland cities to deal with the pollution we'll get after automobile? We have a massive population and you can choose the cities where they will do the least damage to growth.
 
Yes for superhighways for THDP! That will be a HUGE boost for this city. I would even suggest switching from the bank once Auto is discovered (next turn or two).

Sorry about Becka-Becka. That should have been changed to offshore platform after the spice caravan. I'll fix it.

If I recall, Athenae was not crippled or anything with 10% luxuries. Perhaps with a stock market and the future capturing of CFC, we could be OK here without a colleseum. We'll look into this.

Nice job as always, Spice.
 
Superhighways are fine (why didn´t i think of that? :confused: ). But they will have to be rushed since THDP´s current production of 6 shields is nowhere near enough to build it without help.

About the engineers, it depends on what amount of luxuries we will choose. Since we seem to agree on 10 % we will have less excess food to support some. Another one in Pellaken Bay is a safe bet though, since it is small (no huge loss in science/taxes) and yet has a surplus of 6 food. Other possible candidates are Dreadtown (looking into Dell´s province here...), Athenae and Potpolia. THDP could sure support one, but is not the best choice for obvious reasons. Cornmaster is also a possibility if it builds a harbour in the near future (stumbling into Luna again). The other cities on our mainland would be best of without more engineers. :)
 
If we were to rush a superhighways in THDP then I assure you it would pay for itself within a few turns and we'd really start cranking out the science and cash. We should be looking for an OS here eventually, but need to concentrate on science as much as possible. Once we have Automobile though, our largest cities like THDP will need Mass Transits to control the pollution. But we are in great control of the cashflow and research and can handle these issues easily! :goodjob:
 
One thing to consider is that we will have computers in 12 turns (SETI in THDP). This is asuming we follow Duke´s tech list and keep the discoveries coming every third turn. By that time it would be nice to have not only superhighways and mass transit, but also bank, factory and platform in place. Maybe even a stockmarket. This could be achieved if we rush-build every second turn (to get the initial shields for less cost). Bank and stockmarket obviously for cash and happiness, factory and platform to build SETI faster and lessen the need for freights from other cities. Automobile will be availible in 3 turns. So what do you think about this:

Turn 1. (current turn) Rush bank.
Turn 2. Bank built, start random improvment.
Turn 3. Initial shields.
Turn 4. Discover automobile. Change to superhigways and rush.
Turn 5. Highway built, start platform.
Turn 6. Initial shields.
Turn 7. Rush platform.
Turn 8. Platform built, start random improvmement.
Turn 9. Initial shields.
Turn 10. Mass transit discovered (asuming Duke´s list is followed and 3 turns between discoveries). Switch to MS and rush.
Turn 11. Mass transit built, start factory.
Turn 12. Initial shields.
Turn 13. Computers discovered. Rush factory.
Turn 14. Factory built, either start SETI or a stockmarket for rushing, followed by SETI in turn 16.

I don´t have access to the game right now and can´t say how much this would cost, but an average of 300 gold per improvment is probably not too far away. With an income of 400 gold per turn we could probably afford 300 gold every second turn for this, if we consider it important enough. What do you think? :)
 
Yeah, but that's ploughing all of our cash into just one city! Do we want to do this and will we not need some cash in case of emergencies? The other Civs are miles from Computers and pose no threat to our building SETI whatsoever. It needn't be rushed as there are still a lot of techs between Automobile and Flight that we can research instead. We can go all the way to Laser without researching Flight. :goodjob:

We might like to think about making THDP a production powerhouse when we come to build SS components but for the moment I think we still have a lot of tech and cash to get so it's not absolutely urgent. I'm quite happy to use caravans to build the remaining wonders: SETI, Apollo and Manhattan (1 turn before SS landing ;)).
 
I have done some calculations for two the options and this is what I got. We need to build at least highways and bank here anyway, but mass transit is only needed if we want a platform or factory (no population pollution without those improvements if I remember correctly.) Everything we want to build here has to be rushed at some point, since THDP produces only 6 shields.

1. Rush higways and bank with decent amount of time to accumulate shields, then build SETI with help from freights. This would cost like 400 gold but tie up production from other core cities.

2. Rush highways, bank, platform, factory and mass transit according to the plan above. This would cost around 1500 gold (equals 4 turns income) over the next 14 turns. THDP would increase its production from 6 shields to 35-40, allowing it to build SETI without help.

Of our other core cities, Olympia and Fort Pornstar are the only ones with good production. Only Athenae and Olympia have more than one trade route (active or to be founded by existing freights), bank and sewer system. This means they need to focus on development for the near future. We will probably want to start building some costly modern units soon (battleships, tanks). If we want to build some freights for SETI, it will either be by freight rushing (costs money and postpones development) or by own production (causes our few high-production cities to build less units).

So basically it is a question of 1100 more gold in the next 14 turns or less development and military production later.

About the technological level of our enemies, both Romans and Germans have Refining and Explosives. They need Theory of Gravity and Combustion before they can research Flight. Currently they are both reserching Theology. But they are a long way from computers.

Well, you be the judge. :)
 
I think that the techs we're talking about are closer than you list. I think that we'll get auto on the next turn - judging by the bright red beaker and our science advisor. I'd rather have superhighways before the bank - I think that superhighways has a positive effect on happiness as well.

Olympia was SUPPOSED to be building a wonder. It was on the governor's list and I had every intention of doing so. However, with Germany changing projects at the VERY last minute, I did not have time to rush the improvement and get a wonder going here in time.

I like the idea of having a bunch of freights around for SETI. If we can build it once computers hits, we'll never look back. Perhaps some of the home island cities can build some food freight. Figure in about 4 or 5 turns, we could have like 8-10. A few more from one or two cities will give us what we need.

The SSC need not become a production power. I'd acutally rather build a stock market here before platforms and factories - a nice little boost to cash and some additional happiness. It's nice to have it produce, but before mass transit, its size along with superhighways, factory, and platform could mean a ton of pollution. It'll likely mean a batch of pollution WITH mass transit, too.

My thoughts are Superhighways, bank, stock market, mass transit (if we have the tech), supermarket (if we have the tech), then offshore or factory.
 
If we don´t want too much pollution in THDP we should build factory right after or even before offshore platform. Mass transit takes care of all population-pollution and a factory will reduce procution-pollution because of Hoover. With factory+OS THDP will get around 40 shields, meaning no pollution or at least very little. Well, highways, bank, stock market and mass transit it is for now.

Anyway, I updated the ques in the summary according to the discussion. :)
 
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