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Cache and ModUserData

Thalassicus

Bytes and Nibblers
Joined
Nov 9, 2005
Messages
11,057
Location
Texas
The #1 problem newcomers to mods seem to encounter is the cache. When mods are updated or changed, old data lingers in Civ's cache folder and causes problems when it collides with the new data. This can confuse newcomers to mods, since the errors that occur if the cache is not clear are rather strange.

The manual solution is to delete the cache each time any mods are updated or added.

It would be great if the game can automatically detect if new mods are enabled, and if so, clear the relevant data from these two folders automatically:

D:\<username>\Documents\My Games\Sid Meier's Civilization 5\cache
D:\<username>\Documents\My Games\Sid Meier's Civilization 5\ModUserData
 
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